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planetdata.h
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planetdata.h
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/* Copyright (c) 2017 By the Authors
*
* This file is part of Orbit Simulator.
Orbit Simulator is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Orbit Simulator is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Foobar. If not, see <http://www.gnu.org/licenses/>.
*
* */
#ifndef ORBIT3D_PLANETDATA_H
#define ORBIT3D_PLANETDATA_H
#include <vector>
#include "vector3.h"
#include <sstream>
struct HorizonsFile {
double x;
double y;
double z;
double vx;
double vy;
double vz;
};
class PlanetData {
private:
std::vector<std::string> m_planet_names;
std::vector<std::vector<Vector3> > m_positions;
std::vector<std::vector<Vector3> > m_velocities;
void structs_to_arrays();
std::vector<HorizonsFile> horizons_to_structs(std::string planet);
public:
explicit PlanetData(const std::vector<std::string> &names);
std::vector<Vector3> get_body_positions(int body);
std::vector<Vector3> get_body_velocities(int body);
std::vector<Vector3> get_starting_positions();
std::vector<Vector3> get_starting_velocities();
void read_data();
};
#endif //ORBIT3D_PLANETDATA_H