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Set GLFW_VISIBLE in WebGPUWindow constructor if visible is true #45

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sparist opened this issue Jan 26, 2022 · 1 comment · May be fixed by #46
Open

Set GLFW_VISIBLE in WebGPUWindow constructor if visible is true #45

sparist opened this issue Jan 26, 2022 · 1 comment · May be fixed by #46

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@sparist
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sparist commented Jan 26, 2022

In the same way that GLFW_RESIZABLE is set, set GLFW_VISIBLE.

sparist added a commit to Distributive-Network/webgpu that referenced this issue Jan 26, 2022
sparist added a commit to Distributive-Network/webgpu that referenced this issue Jan 26, 2022
@sparist sparist linked a pull request Jan 26, 2022 that will close this issue
sparist added a commit to Distributive-Network/webgpu that referenced this issue Jan 26, 2022
@maierfelix
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This project is no longer maintained and is heavily outdated, so please continue inside a fork.

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