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Compile failed :( #1

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buschmann opened this issue May 23, 2022 · 4 comments
Open

Compile failed :( #1

buschmann opened this issue May 23, 2022 · 4 comments

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@buschmann
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Hi_hoo, please can anyone take a look why i get a fail..?

Its a fresh server all new fresh install..
THANKS for taking time.

The project could not be compiled. Would you like to open it in Null Source Code Access?

Running /home/design/ue/UnrealEngine/Engine/Binaries/DotNET/UnrealBuildTool/UnrealBuildTool Development Linux -Project="/home/design/ue/multiplayer/Project 5.0 - 3/MakeLiveMultiplayer.uproject" -TargetType=Editor -Progress -NoEngineChanges -NoHotReloadFromIDE
Could not get DPI information for monitor #0, assuming 1.0f
Could not get DPI information for monitor #0, assuming 1.0f
Linux using Manual SDK v17_clang-10.0.1-centos7
Using 'git status' to determine working set for adaptive non-unity build (/home/design/ue/UnrealEngine).
Using 'git status' to determine working set for adaptive non-unity build (/home/design/ue/multiplayer).
Creating makefile for MakeLiveMultiplayerEditor (no existing makefile)
@progress push 5%
Creating makefile for UnrealHeaderTool (no existing makefile)
@progress push 5%
@progress pop
Parsing headers for MakeLiveMultiplayerEditor
Running UnrealHeaderTool "/home/design/ue/multiplayer/Project 5.0 - 3/MakeLiveMultiplayer.uproject" "/home/design/ue/multiplayer/Project 5.0 - 3/Intermediate/Build/Linux/B4D820EA/MakeLiveMultiplayerEditor/Development/MakeLiveMultiplayerEditor.uhtmanifest" -LogCmds="loginit warning, logexit warning, logdatabase error" -Unattended -WarningsAsErrors -abslog="/home/design/ue/UnrealEngine/Engine/Programs/UnrealBuildTool/Log_UHT.txt"
LogMemory: Error: FMallocBinned2 took 20.58ms to wait for mutex for trim.
LogMemory: Error: FMallocBinned2 took 20.98ms to wait for mutex AND trim.
LogMemory: Error: FMallocBinned2 took 21.01ms to wait for mutex for trim.
LogMemory: Error: FMallocBinned2 took 21.56ms to wait for mutex AND trim.
LogMemory: Error: FMallocBinned2 took 21.77ms to wait for mutex for trim.
LogMemory: Error: FMallocBinned2 took 22.01ms to wait for mutex AND trim.
LogMemory: Error: FMallocBinned2 took 23.18ms to wait for mutex for trim.
LogMemory: Error: FMallocBinned2 took 23.54ms to wait for mutex AND trim.
LogMemory: Error: FMallocBinned2 took 23.69ms to wait for mutex for trim.
LogMemory: Error: FMallocBinned2 took 24.42ms to wait for mutex AND trim.
LogMemory: Error: FMallocBinned2 took 22.33ms to wait for mutex for trim.
LogMemory: Error: FMallocBinned2 took 23.17ms to wait for mutex AND trim.
LogMemory: Error: FMallocBinned2 took 20.16ms to wait for mutex for trim.
LogMemory: Error: FMallocBinned2 took 20.11ms to wait for mutex AND trim.
LogMemory: Error: FMallocBinned2 took 20.56ms to wait for mutex AND trim.
Reflection code generated for MakeLiveMultiplayerEditor in 4.9948757 seconds
@progress pop
ERROR: Building would modify the following engine files:

   /home/design/ue/UnrealEngine/Engine/Binaries/Linux/AgentInterface.dll
   /home/design/ue/UnrealEngine/Engine/Binaries/Linux/Android/libUnrealEditor-AndroidDeviceDetection.so
   /home/design/ue/UnrealEngine/Engine/Binaries/Linux/Android/libUnrealEditor-AndroidPlatformEditor.so
   /home/design/ue/UnrealEngine/Engine/Binaries/Linux/Android/libUnrealEditor-AndroidRuntimeSettings.so
   /home/design/ue/UnrealEngine/Engine/Binaries/Linux/Android/libUnrealEditor-AndroidTargetPlatform.so
   /home/design/ue/UnrealEngine/Engine/Binaries/Linux/libUnrealEditor-ActorPickerMode.so
   /home/design/ue/UnrealEngine/Engine/Binaries/Linux/libUnrealEditor-AddContentDialog.so
   /home/design/ue/UnrealEngine/Engine/Binaries/Linux/libUnrealEditor-AdvancedPreviewScene.so
   /home/design/ue/UnrealEngine/Engine/Binaries/Linux/libUnrealEditor-Advertising.so
   /home/design/ue/UnrealEngine/Engine/Binaries/Linux/libUnrealEditor-AIGraph.so
   
   ... ... Thousand lines more... 
@buschmann
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...solved.. it open now in UE 5.0.2 ;)

@jonsharratt
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Awesome, don't suppose you could share the solution for others that may come along and have the same problem. Really helps us out, sharing is caring as they say 👍

@buschmann
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.. i thought we did shared it!!
hmm if not send me a ping, GitHub and me are not best friends ://
by the way, please tell me, in which file we can setup more land KM??
2x2 is too tiny for our berlin city :(

@buschmann
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... i rember the problem for sharing was it is to BIG for github and bounced anyway ...
send me a ping and i share it with you and you can upload it in your github...

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