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Please consider adding an option for rigged characters as well #9

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pranavvaidik opened this issue Jul 19, 2021 · 1 comment
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@pranavvaidik
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Hi,

It would be great if there is an option to mass-rig characters using makehumans. I am considering writing the code for this myself, but I don't know where to start

Thanks,

@joepal1976
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This should work already. If you assign a rig on the pose/animate -> skeleton tab before going to mass produce, then all the output files should have that rig assigned.

Regarding the second part: I'm obviously in favor of people adding functionality they think is missing. So if there is something I can do to point you in the right direction in the code, then let's talk about it.

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