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Hi, I ask here because I didn't know where put my question or my doubt on other place. I'm using maplibre-gl 4.7.1with threejs r1.35. My question is about how maplibre-gl performs projection, because in the examples I found, to render models in the map it needs to multiply a mercator transform that, inside this transform, includes a perspective projection and this transform it has to be applied in the
So even though I ask this due we are rendering the map always from the top (pitch= 0, neither perspective or isometric) and we would like to have ortographic projection. My question or doubt is trivial : I would like to know if maplibre-gl supports, or there's a method to allow ortographic projection. In case is not possible, I'm thinking about to put an image and render the model using render to texture. |
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Mercator projection, and as of 5.0 also vertical perspective is supported, but others are not, as far as I know. |
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Mercator projection, and as of 5.0 also vertical perspective is supported, but others are not, as far as I know.