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Heaps tutorials

2D

Basic version preview image

code tut. article feature where
_ _ (some Heaps basics should be learnt from wiki: h2d.Object, object trees) _
ok _ sprites by h2d.Bitmap Basics part 01
ok _ animated sprites from a sprite strip by h2d.Anim Basics part 02
ok _ obj. interactions: basic collisions one-to-many (player to coins) Basics part 04
ok _ map editor by reading strings/text files Basics part 05
ok _ bullets, many-to-many collision/interaction Basics part 06
ok _ h2d.Tilegroup (used for "stone slabs"/later "walls") Basics part 06
ok _ detecting walls/collsions Basics part 07
ok _ approach proposal towards object-oriented project Basics OOP
ok _ using a "game object/entity" class and a "level" class Basics OOP
_ _ camera on player _
_ _ UI / HUD (user interface, head-up display) _
_ _ portal between two scenes (portal with filter) _

OOP version preview image