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Copy pathMAKEFILE
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MAKEFILE
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release: DRAWING.ASM RAND.OBJ VIDEO.OBJ
ML /W3 /WX RAND.OBJ VIDEO.OBJ DRAWING.ASM /Fe MAIN.EXE
debug: MAIN.ASM DRAWING_D.OBJ GAME_D.OBJ RAND_D.OBJ VIDEO_D.OBJ
ML /Zi /W3 /WX DRAWING_D.OBJ GAME_D.OBJ RAND_D.OBJ VIDEO_D.OBJ MAIN.ASM /Fe MAIN_D.EXE
VIDEO.OBJ: VIDEO.ASM
ML /c /W3 /WX /FoVIDEO.OBJ /Ta VIDEO.ASM
VIDEO_D.OBJ: VIDEO.ASM
ML /c /Zi /W3 /WX /FoVIDEO_D.OBJ /Ta VIDEO.ASM
RAND.OBJ: RAND.ASM
ML /c /W3 /WX /FoRAND.OBJ /Ta RAND.ASM
RAND_D.OBJ: RAND.ASM
ML /c /Zi /W3 /WX /FoRAND_D.OBJ /Ta RAND.ASM
DRAWING.OBJ: DRAWING.ASM
ML /c /W3 /WX /FoDRAWING.OBJ /Ta DRAWING.ASM
DRAWING_D.OBJ: DRAWING.ASM
ML /c /Zi /W3 /WX /FoDRAWING_D.OBJ /Ta DRAWING.ASM
GAME.OBJ: GAME.ASM
ML /c /W3 /WX /FoGAME.OBJ /Ta GAME.ASM
GAME_D.OBJ: GAME.ASM
ML /c /Zi /W3 /WX /FoGAME_D.OBJ /Ta GAME.ASM
clean:
del *.EXE
del *.OBJ
del *.BAK
cv:
cv /s MAIN_D.EXE