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I use very few of the pymclevel features.
Some constants I take from pymclevel:
The methods I use:
Right now, each tile is a Minecraft world. It may be worth changing tiles to work as arrays first to see if this saves time.
The text was updated successfully, but these errors were encountered:
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I use very few of the pymclevel features.
Some constants I take from pymclevel:
The methods I use:
Right now, each tile is a Minecraft world. It may be worth changing tiles to work as arrays first to see if this saves time.
The text was updated successfully, but these errors were encountered: