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GUI_Object binds both down & enter pointer events #686
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At a minimum, the |
Agreed on the cancel bit. But why do we need the pointerleave? |
For cases like this: blipjoy/sprung_fever#2 |
Ah okay, was thinking about it like with DOM events. Typically a mouseup on On Wed, May 27, 2015 at 3:20 PM Jay Oster [email protected] wrote:
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agree, the if we all agree, I can modify this for inclusion in the 2.1.1 release ? |
hi guys, see the above commit : is this what we all agreed on ? |
As long as the default |
tell me again why the |
I posted the reason in this ticket two days ago. 😞 Here's the link again: blipjoy/sprung_fever#2 If |
Ahha sorry, I saw it actually, but then just forgot, must be one of these "senior moments" :p
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we should be all set now then ! :p i also added a test on the release flag to avoid multiple event triggering : |
everybody's happy with this one ? |
Yep
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great, I will wait the feedback from Lamberto before closing it anyway |
melonJS/src/renderable/GUI.js
Line 99 in 9709270
Realized due to bug in: https://groups.google.com/forum/#!topic/melonjs/204CYK6Yoe4
Given that pointerenter is the event that does not bubble for entering a section, I don't see how this should resolve to onClick. So i think we have 3 options:
onEnter
,onLeave
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