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Max stat points (general strategy creation UX thread) #6
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In general, let's enable them to focus on writing the core logic with clear instructions and understandable examples. Issue #4 is also relevant here. |
Unrelated to this issue but maybe we should use some reflection and
If you already have better ideas and a submission pipeline set in stone disregard this, just rambling. |
Agreed. Already have a draft doc. Should discuss whether there should be a "level up" system that raises this max. |
Will document. |
The pipeline does make sense and is what I had in mind. Someone will need to look at Python reflection capabilities. I'd keep the random strategies as our bots that also participate and provide easy victories. |
Easy victories make sense 👍 Definitely ugly but if should work 90% of the time if competitors name their files correctly :) |
We should definitely document the
health+points+2strength+2defence+2special == 100
somewhere. Just a reminder so we don't forget. Could cause random disqualifications.The text was updated successfully, but these errors were encountered: