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Copied over all the files from the folder "release-mingw32-x86" (renderer_opengl1_x86.dll, renderer_opengl2_x86.dll, SDL2.dll, urbanterror-m9.x86.exe) into the installation directory of UrbanTerror and I'm getting the error below (even though that file is in the folder)... If I use renderer_opengl1_x86.dll and renderer_opengl2_x86.dll from the latest "release-mingw32-x86.zip" with the compiled urbanterror-m9.x86.exe then it oddly works... No errors during the build. I'm simply running the command "make".
Error log:
----- Initializing Renderer ----
Trying to load "renderer_opengl2_x86.dll" from "C:\Program Files (x86)\UrbanTerror43"...
Loading "renderer_opengl2_x86.dll" failed
failed:
"Failed loading C:\Program Files (x86)\UrbanTerror43\renderer_opengl2_x86.dll: The specified module could not be found.
"
The text was updated successfully, but these errors were encountered:
Copied over all the files from the folder "release-mingw32-x86" (renderer_opengl1_x86.dll, renderer_opengl2_x86.dll, SDL2.dll, urbanterror-m9.x86.exe) into the installation directory of UrbanTerror and I'm getting the error below (even though that file is in the folder)... If I use renderer_opengl1_x86.dll and renderer_opengl2_x86.dll from the latest "release-mingw32-x86.zip" with the compiled urbanterror-m9.x86.exe then it oddly works... No errors during the build. I'm simply running the command "make".
Error log:
----- Initializing Renderer ----
Trying to load "renderer_opengl2_x86.dll" from "C:\Program Files (x86)\UrbanTerror43"...
Loading "renderer_opengl2_x86.dll" failed
failed:
"Failed loading C:\Program Files (x86)\UrbanTerror43\renderer_opengl2_x86.dll: The specified module could not be found.
"
The text was updated successfully, but these errors were encountered: