diff --git a/.nuget/directxtk12_desktop_2015.nuspec b/.nuget/directxtk12_desktop_2015.nuspec index b4d0ff45..e63cd69e 100644 --- a/.nuget/directxtk12_desktop_2015.nuspec +++ b/.nuget/directxtk12_desktop_2015.nuspec @@ -33,7 +33,7 @@ SpriteBatch - simple & efficient 2D sprite rendering SpriteFont - bitmap based text rendering VertexTypes - structures for commonly used vertex data formats WICTextureLoader - WIC-based image file texture loader</description> - <releaseNotes>Matches the May 31, 2018 release on GitHub.</releaseNotes> + <releaseNotes>Matches the July 3, 2018 release on GitHub.</releaseNotes> <projectUrl>http://go.microsoft.com/fwlink/?LinkID=615561</projectUrl> <iconUrl>https://github.com/Microsoft/DirectXTK12/wiki/X_jpg.jpg</iconUrl> <licenseUrl>http://opensource.org/licenses/MIT</licenseUrl> diff --git a/.nuget/directxtk12_uwp.nuspec b/.nuget/directxtk12_uwp.nuspec index a8ed13f0..11894b7b 100644 --- a/.nuget/directxtk12_uwp.nuspec +++ b/.nuget/directxtk12_uwp.nuspec @@ -33,7 +33,7 @@ SpriteBatch - simple & efficient 2D sprite rendering SpriteFont - bitmap based text rendering VertexTypes - structures for commonly used vertex data formats WICTextureLoader - WIC-based image file texture loader</description> - <releaseNotes>Matches the May 31, 2018 release on GitHub.</releaseNotes> + <releaseNotes>Matches the July 3, 2018 release on GitHub.</releaseNotes> <projectUrl>http://go.microsoft.com/fwlink/?LinkID=615561</projectUrl> <iconUrl>https://github.com/Microsoft/DirectXTK12/wiki/X_jpg.jpg</iconUrl> <licenseUrl>http://opensource.org/licenses/MIT</licenseUrl> diff --git a/Readme.txt b/Readme.txt index 0861636c..d88b89f0 100644 --- a/Readme.txt +++ b/Readme.txt @@ -4,7 +4,7 @@ DirectXTK - the DirectX Tool Kit for DirectX 12 Copyright (c) Microsoft Corporation. All rights reserved. -May 31, 2018 +July 3, 2018 This package contains the "DirectX Tool Kit", a collection of helper classes for writing Direct3D 12 C++ code for Universal Windows Platform (UWP) apps, Win32 desktop @@ -115,6 +115,12 @@ RELEASE NOTES RELEASE HISTORY --------------- +July 3, 2018 + Model LoadStaticBuffers method to use static vs. dynamic VB/IB + *breaking change* Custom Model loaders and renderers should be updated for changes to ModelMeshPart + ModelMeshPart DrawInstanced method added + Code and project cleanup + May 31, 2018 VS 2017 updated for Windows 10 April 2018 Update SDK (17134) Regenerated shaders using Windows 10 April 2018 Update SDK (17134)