diff --git a/.nuget/directxtk12_desktop_2015.nuspec b/.nuget/directxtk12_desktop_2015.nuspec
index b4d0ff45..e63cd69e 100644
--- a/.nuget/directxtk12_desktop_2015.nuspec
+++ b/.nuget/directxtk12_desktop_2015.nuspec
@@ -33,7 +33,7 @@ SpriteBatch - simple & efficient 2D sprite rendering
 SpriteFont - bitmap based text rendering 
 VertexTypes - structures for commonly used vertex data formats 
 WICTextureLoader - WIC-based image file texture loader</description>
-        <releaseNotes>Matches the May 31, 2018 release on GitHub.</releaseNotes>
+        <releaseNotes>Matches the July 3, 2018 release on GitHub.</releaseNotes>
         <projectUrl>http://go.microsoft.com/fwlink/?LinkID=615561</projectUrl>
         <iconUrl>https://github.com/Microsoft/DirectXTK12/wiki/X_jpg.jpg</iconUrl>
         <licenseUrl>http://opensource.org/licenses/MIT</licenseUrl>
diff --git a/.nuget/directxtk12_uwp.nuspec b/.nuget/directxtk12_uwp.nuspec
index a8ed13f0..11894b7b 100644
--- a/.nuget/directxtk12_uwp.nuspec
+++ b/.nuget/directxtk12_uwp.nuspec
@@ -33,7 +33,7 @@ SpriteBatch - simple &amp; efficient 2D sprite rendering
 SpriteFont - bitmap based text rendering 
 VertexTypes - structures for commonly used vertex data formats 
 WICTextureLoader - WIC-based image file texture loader</description>
-        <releaseNotes>Matches the May 31, 2018 release on GitHub.</releaseNotes>
+        <releaseNotes>Matches the July 3, 2018 release on GitHub.</releaseNotes>
         <projectUrl>http://go.microsoft.com/fwlink/?LinkID=615561</projectUrl>
         <iconUrl>https://github.com/Microsoft/DirectXTK12/wiki/X_jpg.jpg</iconUrl>
         <licenseUrl>http://opensource.org/licenses/MIT</licenseUrl>
diff --git a/Readme.txt b/Readme.txt
index 0861636c..d88b89f0 100644
--- a/Readme.txt
+++ b/Readme.txt
@@ -4,7 +4,7 @@ DirectXTK - the DirectX Tool Kit for DirectX 12
 
 Copyright (c) Microsoft Corporation. All rights reserved.
 
-May 31, 2018
+July 3, 2018
 
 This package contains the "DirectX Tool Kit", a collection of helper classes for 
 writing Direct3D 12 C++ code for Universal Windows Platform (UWP) apps, Win32 desktop
@@ -115,6 +115,12 @@ RELEASE NOTES
 RELEASE HISTORY
 ---------------
 
+July 3, 2018
+    Model LoadStaticBuffers method to use static vs. dynamic VB/IB
+    *breaking change* Custom Model loaders and renderers should be updated for changes to ModelMeshPart
+    ModelMeshPart DrawInstanced method added
+    Code and project cleanup
+
 May 31, 2018
     VS 2017 updated for Windows 10 April 2018 Update SDK (17134)
     Regenerated shaders using Windows 10 April 2018 Update SDK (17134)