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This repository has been archived by the owner on Nov 10, 2022. It is now read-only.
Would improve performance for multiple queries against a platform/region far away.
Suggested implementation:
var req1 = new SummonerRequest("summonerA");
var req2 = new ChampMasteryRequest(hmmmm); // Placeholder value?
var results = await (new LeagueOfLegendsMultiRequestClient(Server.NA)).SendAsync(req1, req2);
This discussion was converted from issue #49 on February 11, 2022 05:54.
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Would improve performance for multiple queries against a platform/region far away.
Suggested implementation:
Could this be solved by WebSocket support, #50 ?
For reference, here are the ping times to euw1.api.riotgames.com from location all around the world (https://tools.keycdn.com/ping):
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