Releases: minecraft-linux/macos-builder
v0.10.0-435
You need to own Minecraft on the google play store and login with your google account to use this launcher
Links for linux flatpak or AppImage can be found on our wiki https://mcpelauncher.readthedocs.io.
We don't support macOS 10.10 - 10.12, but are still providing releases for them under assets.
macOS x86_64 has no native OpenGL ES 2 or 3 framework
- translating the api via google/angle to OpenGL (Metal opt in, due to bug reports)
- possible more frame drops compared to linux
No sound on unsupported ancient mac's from pre 2012 in i386 compatibility mode
macOS/m1 mode is experimental and may be very unstable
To try it out see here https://github.com/minecraft-linux/mcpelauncher-manifest/discussions/819
Changelog
Port game launcher to macOS/arm64
Fix issues with 1.20.0 and 1.20.10.21
File picking on linux, this does not work on macOS yet
Fix a crash while using xbox live multiplayer
v0.9.1-432
You need to own Minecraft on the google play store and login with your google account to use this launcher
Links for linux flatpak or AppImage can be found on our wiki https://mcpelauncher.readthedocs.io.
We don't support macOS 10.10 - 10.12, but are still providing releases for them under assets.
macOS x86_64 has no native OpenGL ES 2 or 3 framework
- translating the api via google/angle to OpenGL (Metal opt in, due to bug reports)
- possible more frame drops compared to linux
No sound on unsupported ancient mac's from pre 2012 in i386 compatibility mode
macOS/m1 mode is experimental and may be very unstable
To try it out see here https://github.com/minecraft-linux/mcpelauncher-manifest/discussions/819
Changelog
fixes a problem that mcpelauncher m1 cannot find mcpelauncher-webview
v0.9.1-431
You need to own Minecraft on the google play store and login with your google account to use this launcher
Links for linux flatpak or AppImage can be found on our wiki https://mcpelauncher.readthedocs.io.
We don't support macOS 10.10 - 10.12, but are still providing releases for them under assets.
macOS x86_64 has no native OpenGL ES 2 or 3 framework
- translating the api via google/angle to OpenGL (Metal opt in, due to bug reports)
- possible more frame drops compared to linux
No sound on unsupported ancient mac's from pre 2012 in i386 compatibility mode
macOS/m1 mode is experimental and may be very unstable
To try it out see here https://github.com/minecraft-linux/mcpelauncher-manifest/discussions/819
Changelog
Initial 1.19.8x support with rollforward, no longer waiting for every Minecraft patch release to be tested
Implement xbox live websockets to fix joining xbox live friends
v0.9.0-405: Release v0.9.0 via Buildbot (#16)
You need to own Minecraft on the google play store and login with your google account to use this launcher
Links for linux flatpak or AppImage can be found on our wiki https://mcpelauncher.readthedocs.io.
We don't support macOS 10.10 - 10.12, but are still providing releases for them under assets.
We don't own any m1 macs so this Launcher doesn't support macOS arm64 and you need to install Rosetta 2 to run the intel version under x86_64 emulation
- Compiling for apple m1 ok
- since linux/arm64 support where added 2020/10
- Loading android libraries broken
- we received a crash report, mmap returned map failed
- unable to debug mmap failure's without access to m1 hardware
- No m1 ci on github actions
macOS x86_64 has no native OpenGL ES 2 or 3 framework
- translating the api via google/angle to OpenGL (Metal opt in, due to bug reports)
- possible more frame drops compared to linux
No sound on unsupported ancient mac's from pre 2012 in i386 compatibility mode
Changelog
Initial 1.19.8x support with rollforward, no longer waiting for every Minecraft patch release to be tested
Implement xbox live websockets to fix joining xbox live friends
v0.8.5-400: Release v0.8.5 via Buildbot (#14)
You need to own Minecraft on the google play store and login with your google account to use this launcher
Links for linux flatpak or AppImage can be found on our wiki https://mcpelauncher.readthedocs.io.
We don't support macOS 10.10 - 10.12, but are still providing releases for them under assets.
We don't own any m1 macs so this Launcher doesn't support macOS arm64 and you need to install Rosetta 2 to run the intel version under x86_64 emulation
- Compiling for apple m1 ok
- since linux/arm64 support where added 2020/10
- Loading android libraries broken
- we received a crash report, mmap returned map failed
- unable to debug mmap failure's without access to m1 hardware
- No m1 ci on github actions
macOS x86_64 has no native OpenGL ES 2 or 3 framework
- translating the api via google/angle to OpenGL (Metal opt in, due to bug reports)
- possible more frame drops compared to linux
No sound on unsupported ancient mac's from pre 2012 in i386 compatibility mode
Changelog
Fix music not loading in Minecraft 1.19.60
Fix marketplace content download
file-picker set default savefile name
Implement share
Implement launchUri
Improved version string
Temporary fix for high CPU
Revert a change, which caused a crash on a intelhd3000 GPU
Add setClipboard
Support for openFile and saveFile
refactor event handling to fix gamepad input under Minecraft 1.19.60 or higher
Fix keyboard on 1.19.70.22
Revert a change, which caused a stack corruption error on arm64 AppImage
Add angle-backend option for macOS to opt in to use the metal backend
Fix troubleshooter has shown SSSE3 issues instead of the actual error
google play api include more details in http errors
Updated outdated links to old issues in the UI
Fix desktop file not working under fedora
v0.8.1-395
You need to own Minecraft on the google play store and login with your google account to use this launcher
Links for linux flatpak or AppImage can be found on our wiki https://mcpelauncher.readthedocs.io.
We don't support macOS 10.10 - 10.12, but are still providing releases for them under assets.
We don't own any m1 macs so this Launcher doesn't support macOS arm64 and you need to install Rosetta 2 to run the intel version under x86_64 emulation
- Compiling for apple m1 ok
- since linux/arm64 support where added 2020/10
- Loading android libraries broken
- we received a crash report, mmap returned map failed
- unable to debug mmap failure's without access to m1 hardware
- No m1 ci on github actions
macOS x86_64 has no native OpenGL ES 2 or 3 framework
- translating the api via google/angle to OpenGL (Metal disabled due to bug reports)
- possible more frame drops compared to linux
No sound on unsupported ancient mac's from pre 2012 in i386 compatibility mode
Changelog
- reorder nativecallbacks: This fixes the random loading freeze on 56% during loading the game by @ChristopherHX
* Set isChromebook to true: Makes the game more optimized for computer by default (Classic UI by default, smaller GUI scale, outline selection on by default) by @GameParrot
* Fix white mob / leaf glitch macOS by @GameParrot
* increase stability: synchonize x11 client library access, since 1.18.30+ no longer render in the main thread by @ChristopherHX
* allow building with snmalloc by @ChristopherHX
Fixed an issue while pressing add new profile and the versions combobox has been empty
v0.8.0-394
You need to own Minecraft on the google play store and login with your google account to use this launcher
Links for linux flatpak or AppImage can be found on our wiki https://mcpelauncher.readthedocs.io.
We don't support macOS 10.10 - 10.12, but are still providing releases for them under assets.
We don't own any m1 macs so this Launcher doesn't support macOS arm64 and you need to install Rosetta 2 to run the intel version under x86_64 emulation
- Compiling for apple m1 ok
- since linux/arm64 support where added 2020/10
- Loading android libraries broken
- we received a crash report, mmap returned map failed
- unable to debug mmap failure's without access to m1 hardware
- No m1 ci on github actions
macOS x86_64 has no native OpenGL ES 2 or 3 framework, translating the api via google/angle to OpenGL (Metal disabled due to bug reports) leads to some graphic anomalies
- glowing sheeps, spiders and enchanted stuff
- the macOS dark mode might help a little bit
- lower resolutions reduce this glitch
- possible more frame drops compared to linux
No sound on unsupported ancient mac's from pre 2012 in i386 compatibility mode
Changelog
Fix 1.19.51.01 (arm64) by @0xCatPKG in https://github.com/minecraft-linux/mcpelauncher-manifest/pull/755
Fix viewing marketplace (1.16.210+) and using skin editor (1.18.30+)
Fix for 1.19.60.26 by @ChristopherHX in https://github.com/minecraft-linux/mcpelauncher-manifest/pull/759
Make xbox http client async by @ChristopherHX in #752
1.19.60.25 symbols by @0xCatPKG #752
Fix minecraft logo aspect ratio in old qt5 versions
Fix undefined behavior http 405
Maintenance - January 2023 Refresh
You need to own Minecraft on the google play store and login with your google account to use this launcher
Links for linux flatpak or AppImage can be found on our wiki https://mcpelauncher.readthedocs.io.
We don't support macOS 10.10 - 10.12, but are still providing releases for them under assets.
We don't own any m1 macs so this Launcher doesn't support macOS arm64 and you need to install Rosetta 2 to run the intel version under x86_64 emulation
- Compiling for apple m1 ok
- since linux/arm64 support where added 2020/10
- Loading android libraries broken
- we received a crash report, mmap returned map failed
- unable to debug mmap failure's without access to m1 hardware
- No m1 ci on github actions
No free opengl es 2/3 drivers other than google/angle for macOS, leads to some graphic anomalies
- glowing sheeps, spiders and enchanted stuff
- the macOS dark mode might help a little bit
- lower resolutions reduce this glitch
- possible more frame drops compared to linux
No sound on unsupported ancient mac's from pre 2012 in i386 compatibility mode
Changelog
You can play up to Minecraft 1.19.60.23
New dmg background icon
The renderdragon update
You need to own Minecraft on the google play store and login with your google account to use this launcher
Links for linux flatpak or AppImage can be found on our wiki https://mcpelauncher.readthedocs.io.
We don't support macOS 10.10 - 10.12, but are still providing releases for them under assets.
We don't own any m1 macs so this Launcher doesn't support macOS arm64 and you need to install Rosetta 2 to run the intel version under x86_64 emulation
- Compiling for apple m1 ok
- since linux/arm64 support where added 2020/10
- Loading android libraries broken
- we received a crash report, mmap returned map failed
- unable to debug mmap failure's without access to m1 hardware
- No m1 ci on github actions
No free opengl es 2/3 drivers other than google/angle for macOS, leads to some graphic anomalies
- glowing sheeps, spiders and enchanted stuff
- the macOS dark mode might help a little bit
- lower resolutions reduce this glitch
- possible more frame drops compared to linux
No sound on unsupported ancient mac's from pre 2012 in i386 compatibility mode
Changelog
It's now possible to run mcpe with renderdragon engine on macOS! You can play up to Minecraft 1.19.40
v0.5.0-without-renderdragon-381
You need to own Minecraft on the google play store and login with your google account to use this launcher
Links for linux flatpak or AppImage can be found on our wiki https://mcpelauncher.readthedocs.io.
We don't support macOS 10.10 - 10.12, but are still providing releases for them under assets.
We don't own any m1 macs so this Launcher doesn't support macOS arm64 and you need to install Rosetta 2 to run the intel version under x86_64 emulation
- Compiling for apple m1 ok
- since linux/arm64 support where added 2020/10
- Loading android libraries broken
- we received a crash report, mmap returned map failed
- unable to debug mmap failure's without access to m1 hardware
- No m1 ci on github actions
No free opengl es 2/3 drivers other than google/angle for macOS, leads to some graphic anomalies
- glowing sheeps, spiders and enchanted stuff
- the macOS dark mode might help a little bit
- lower resolutions reduce this glitch
- possible more frame drops compared to linux
No sound on unsupported ancient mac's from pre 2012 in i386 compatibility mode
Changelog
Literally nothing, other than build script changes