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This repository has been archived by the owner on Feb 16, 2025. It is now read-only.

Releases: minecraft-linux/macos-builder

v0.10.0-435

07 Jun 17:39
30cd4d2
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You need to own Minecraft on the google play store and login with your google account to use this launcher
Links for linux flatpak or AppImage can be found on our wiki https://mcpelauncher.readthedocs.io.

Download link for intel or amd based 64bit systems ( known as amd64, intel64 and x86_64 e.g. most PC's or Laptops )

We don't support macOS 10.10 - 10.12, but are still providing releases for them under assets.

macOS x86_64 has no native OpenGL ES 2 or 3 framework

  • translating the api via google/angle to OpenGL (Metal opt in, due to bug reports)
  • possible more frame drops compared to linux

No sound on unsupported ancient mac's from pre 2012 in i386 compatibility mode

macOS/m1 mode is experimental and may be very unstable
To try it out see here https://github.com/minecraft-linux/mcpelauncher-manifest/discussions/819

Changelog

Port game launcher to macOS/arm64

Fix issues with 1.20.0 and 1.20.10.21

File picking on linux, this does not work on macOS yet

Fix a crash while using xbox live multiplayer

v0.9.1-432

02 May 17:46
1838c78
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You need to own Minecraft on the google play store and login with your google account to use this launcher
Links for linux flatpak or AppImage can be found on our wiki https://mcpelauncher.readthedocs.io.

Download link for intel or amd based 64bit systems ( known as amd64, intel64 and x86_64 e.g. most PC's or Laptops )

We don't support macOS 10.10 - 10.12, but are still providing releases for them under assets.

macOS x86_64 has no native OpenGL ES 2 or 3 framework

  • translating the api via google/angle to OpenGL (Metal opt in, due to bug reports)
  • possible more frame drops compared to linux

No sound on unsupported ancient mac's from pre 2012 in i386 compatibility mode

macOS/m1 mode is experimental and may be very unstable
To try it out see here https://github.com/minecraft-linux/mcpelauncher-manifest/discussions/819

Changelog

fixes a problem that mcpelauncher m1 cannot find mcpelauncher-webview

v0.9.1-431

15 Apr 18:32
4941edb
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You need to own Minecraft on the google play store and login with your google account to use this launcher
Links for linux flatpak or AppImage can be found on our wiki https://mcpelauncher.readthedocs.io.

Download link for intel or amd based 64bit systems ( known as amd64, intel64 and x86_64 e.g. most PC's or Laptops )

We don't support macOS 10.10 - 10.12, but are still providing releases for them under assets.

macOS x86_64 has no native OpenGL ES 2 or 3 framework

  • translating the api via google/angle to OpenGL (Metal opt in, due to bug reports)
  • possible more frame drops compared to linux

No sound on unsupported ancient mac's from pre 2012 in i386 compatibility mode

macOS/m1 mode is experimental and may be very unstable
To try it out see here https://github.com/minecraft-linux/mcpelauncher-manifest/discussions/819

Changelog

Initial 1.19.8x support with rollforward, no longer waiting for every Minecraft patch release to be tested

Implement xbox live websockets to fix joining xbox live friends

v0.9.0-405: Release v0.9.0 via Buildbot (#16)

04 Apr 16:37
23ca8f0
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You need to own Minecraft on the google play store and login with your google account to use this launcher
Links for linux flatpak or AppImage can be found on our wiki https://mcpelauncher.readthedocs.io.

Download link for intel or amd based 64bit systems ( known as amd64, intel64 and x86_64 e.g. most PC's or Laptops )

We don't support macOS 10.10 - 10.12, but are still providing releases for them under assets.

We don't own any m1 macs so this Launcher doesn't support macOS arm64 and you need to install Rosetta 2 to run the intel version under x86_64 emulation

  • Compiling for apple m1 ok
    • since linux/arm64 support where added 2020/10
  • Loading android libraries broken
    • we received a crash report, mmap returned map failed
    • unable to debug mmap failure's without access to m1 hardware
    • No m1 ci on github actions

macOS x86_64 has no native OpenGL ES 2 or 3 framework

  • translating the api via google/angle to OpenGL (Metal opt in, due to bug reports)
  • possible more frame drops compared to linux

No sound on unsupported ancient mac's from pre 2012 in i386 compatibility mode

Changelog

Initial 1.19.8x support with rollforward, no longer waiting for every Minecraft patch release to be tested

Implement xbox live websockets to fix joining xbox live friends

v0.8.5-400: Release v0.8.5 via Buildbot (#14)

28 Feb 16:45
26ac189
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You need to own Minecraft on the google play store and login with your google account to use this launcher
Links for linux flatpak or AppImage can be found on our wiki https://mcpelauncher.readthedocs.io.

Download link for intel or amd based 64bit systems ( known as amd64, intel64 and x86_64 e.g. most PC's or Laptops )

We don't support macOS 10.10 - 10.12, but are still providing releases for them under assets.

We don't own any m1 macs so this Launcher doesn't support macOS arm64 and you need to install Rosetta 2 to run the intel version under x86_64 emulation

  • Compiling for apple m1 ok
    • since linux/arm64 support where added 2020/10
  • Loading android libraries broken
    • we received a crash report, mmap returned map failed
    • unable to debug mmap failure's without access to m1 hardware
    • No m1 ci on github actions

macOS x86_64 has no native OpenGL ES 2 or 3 framework

  • translating the api via google/angle to OpenGL (Metal opt in, due to bug reports)
  • possible more frame drops compared to linux

No sound on unsupported ancient mac's from pre 2012 in i386 compatibility mode

Changelog

Fix music not loading in Minecraft 1.19.60

Fix marketplace content download

file-picker set default savefile name

Implement share

Implement launchUri

Improved version string

Temporary fix for high CPU

Revert a change, which caused a crash on a intelhd3000 GPU

Add setClipboard

Support for openFile and saveFile

refactor event handling to fix gamepad input under Minecraft 1.19.60 or higher

Fix keyboard on 1.19.70.22

Revert a change, which caused a stack corruption error on arm64 AppImage

Add angle-backend option for macOS to opt in to use the metal backend

Fix troubleshooter has shown SSSE3 issues instead of the actual error

google play api include more details in http errors

Updated outdated links to old issues in the UI

Fix desktop file not working under fedora

v0.8.1-395

04 Feb 11:33
c6f7f50
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You need to own Minecraft on the google play store and login with your google account to use this launcher
Links for linux flatpak or AppImage can be found on our wiki https://mcpelauncher.readthedocs.io.

Download link for intel or amd based 64bit systems ( known as amd64, intel64 and x86_64 e.g. most PC's or Laptops )

We don't support macOS 10.10 - 10.12, but are still providing releases for them under assets.

We don't own any m1 macs so this Launcher doesn't support macOS arm64 and you need to install Rosetta 2 to run the intel version under x86_64 emulation

  • Compiling for apple m1 ok
    • since linux/arm64 support where added 2020/10
  • Loading android libraries broken
    • we received a crash report, mmap returned map failed
    • unable to debug mmap failure's without access to m1 hardware
    • No m1 ci on github actions

macOS x86_64 has no native OpenGL ES 2 or 3 framework

  • translating the api via google/angle to OpenGL (Metal disabled due to bug reports)
  • possible more frame drops compared to linux

No sound on unsupported ancient mac's from pre 2012 in i386 compatibility mode

Changelog

  • reorder nativecallbacks: This fixes the random loading freeze on 56% during loading the game by @ChristopherHX
    * Set isChromebook to true: Makes the game more optimized for computer by default (Classic UI by default, smaller GUI scale, outline selection on by default) by @GameParrot
    * Fix white mob / leaf glitch macOS by @GameParrot
    * increase stability: synchonize x11 client library access, since 1.18.30+ no longer render in the main thread by @ChristopherHX
    * allow building with snmalloc by @ChristopherHX
    Fixed an issue while pressing add new profile and the versions combobox has been empty

v0.8.0-394

12 Jan 18:33
fa407d9
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You need to own Minecraft on the google play store and login with your google account to use this launcher
Links for linux flatpak or AppImage can be found on our wiki https://mcpelauncher.readthedocs.io.

Download link for intel or amd based 64bit systems ( known as amd64, intel64 and x86_64 e.g. most PC's or Laptops )

We don't support macOS 10.10 - 10.12, but are still providing releases for them under assets.

We don't own any m1 macs so this Launcher doesn't support macOS arm64 and you need to install Rosetta 2 to run the intel version under x86_64 emulation

  • Compiling for apple m1 ok
    • since linux/arm64 support where added 2020/10
  • Loading android libraries broken
    • we received a crash report, mmap returned map failed
    • unable to debug mmap failure's without access to m1 hardware
    • No m1 ci on github actions

macOS x86_64 has no native OpenGL ES 2 or 3 framework, translating the api via google/angle to OpenGL (Metal disabled due to bug reports) leads to some graphic anomalies

  • glowing sheeps, spiders and enchanted stuff
    • the macOS dark mode might help a little bit
    • lower resolutions reduce this glitch
  • possible more frame drops compared to linux

No sound on unsupported ancient mac's from pre 2012 in i386 compatibility mode

Changelog

Fix 1.19.51.01 (arm64) by @0xCatPKG in https://github.com/minecraft-linux/mcpelauncher-manifest/pull/755

Fix viewing marketplace (1.16.210+) and using skin editor (1.18.30+)

Fix for 1.19.60.26 by @ChristopherHX in https://github.com/minecraft-linux/mcpelauncher-manifest/pull/759

Make xbox http client async by @ChristopherHX in #752

1.19.60.25 symbols by @0xCatPKG #752

Fix minecraft logo aspect ratio in old qt5 versions

Fix undefined behavior http 405

Maintenance - January 2023 Refresh

31 Dec 15:46
1262c28
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You need to own Minecraft on the google play store and login with your google account to use this launcher
Links for linux flatpak or AppImage can be found on our wiki https://mcpelauncher.readthedocs.io.

Download link for intel or amd based 64bit systems ( known as amd64, intel64 and x86_64 e.g. most PC's or Laptops )

We don't support macOS 10.10 - 10.12, but are still providing releases for them under assets.

We don't own any m1 macs so this Launcher doesn't support macOS arm64 and you need to install Rosetta 2 to run the intel version under x86_64 emulation

  • Compiling for apple m1 ok
    • since linux/arm64 support where added 2020/10
  • Loading android libraries broken
    • we received a crash report, mmap returned map failed
    • unable to debug mmap failure's without access to m1 hardware
    • No m1 ci on github actions

No free opengl es 2/3 drivers other than google/angle for macOS, leads to some graphic anomalies

  • glowing sheeps, spiders and enchanted stuff
    • the macOS dark mode might help a little bit
    • lower resolutions reduce this glitch
  • possible more frame drops compared to linux

No sound on unsupported ancient mac's from pre 2012 in i386 compatibility mode

Changelog

You can play up to Minecraft 1.19.60.23

New dmg background icon

The renderdragon update

27 Dec 09:57
176edfa
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Pre-release

You need to own Minecraft on the google play store and login with your google account to use this launcher
Links for linux flatpak or AppImage can be found on our wiki https://mcpelauncher.readthedocs.io.

Download link for intel or amd based 64bit systems ( known as amd64, intel64 and x86_64 e.g. most PC's or Laptops )

We don't support macOS 10.10 - 10.12, but are still providing releases for them under assets.

We don't own any m1 macs so this Launcher doesn't support macOS arm64 and you need to install Rosetta 2 to run the intel version under x86_64 emulation

  • Compiling for apple m1 ok
    • since linux/arm64 support where added 2020/10
  • Loading android libraries broken
    • we received a crash report, mmap returned map failed
    • unable to debug mmap failure's without access to m1 hardware
    • No m1 ci on github actions

No free opengl es 2/3 drivers other than google/angle for macOS, leads to some graphic anomalies

  • glowing sheeps, spiders and enchanted stuff
    • the macOS dark mode might help a little bit
    • lower resolutions reduce this glitch
  • possible more frame drops compared to linux

No sound on unsupported ancient mac's from pre 2012 in i386 compatibility mode

Changelog

It's now possible to run mcpe with renderdragon engine on macOS! You can play up to Minecraft 1.19.40

v0.5.0-without-renderdragon-381

22 Oct 21:38
11b2b40
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You need to own Minecraft on the google play store and login with your google account to use this launcher
Links for linux flatpak or AppImage can be found on our wiki https://mcpelauncher.readthedocs.io.

Download link for intel or amd based 64bit systems ( known as amd64, intel64 and x86_64 e.g. most PC's or Laptops )

We don't support macOS 10.10 - 10.12, but are still providing releases for them under assets.

We don't own any m1 macs so this Launcher doesn't support macOS arm64 and you need to install Rosetta 2 to run the intel version under x86_64 emulation

  • Compiling for apple m1 ok
    • since linux/arm64 support where added 2020/10
  • Loading android libraries broken
    • we received a crash report, mmap returned map failed
    • unable to debug mmap failure's without access to m1 hardware
    • No m1 ci on github actions

No free opengl es 2/3 drivers other than google/angle for macOS, leads to some graphic anomalies

  • glowing sheeps, spiders and enchanted stuff
    • the macOS dark mode might help a little bit
    • lower resolutions reduce this glitch
  • possible more frame drops compared to linux

No sound on unsupported ancient mac's from pre 2012 in i386 compatibility mode

Changelog

Literally nothing, other than build script changes