Releases: missioncommand/mil-sym-android
mil-sym-android release v0.0.48
-fixed a bug that prevented S_S_O-----***** from rendering correctly.
attached:
MainActivity.apk - very basic multipoint tester. Enter the symbolID, click the ... on the top right, choose draw, touch the screen a few times, your symbol should draw
RendererTester.apk - basic single point tester. Enter the symbolID and click draw.
renderer.jar - the rendering library by itself.
mil-sym-android release v0.0.47
-fix for kill box purple 3D
-fix for supply water theater and supply water purification theater
-fix bridgehead and holding line render bug
-removed PL + [T] modifier frmo LDLC, LOA and LOD. Those labels in the template are reflective of the phase line that is drawn with the symbol, not the symbol itself.
-fixed METOC memory leak
-updated multipoint tester with input hints
attached:
MainActivity.apk - very basic multipoint tester. Enter the symbolID, click the ... on the top right, choose draw, touch the screen a few times, your symbol should draw
RendererTester.apk - basic single point tester. Enter the symbolID and click draw.
renderer.jar - the rendering library by itself.
mil-sym-android release v0.0.41
-updated multipoint tester
-several multipoint fixes
-minor optimizations
MainActivity.apk - very basic multipoint tester. Enter the symbolID, click the ... on the top right, choose draw, touch the screen a few times, your symbol should draw
RendererTester.apk - basic single point tester. Enter the symbolID and click draw.
renderer.jar - the rendering library by itself.
mil-sym-android release v0.0.40
First stable release.
Updated documentation to follow.
MainActivity.apk - very basic multipoint tester. Enter the symbolID, click the ... on the top right, choose draw, touch the screen a few times, your symbol should draw
RendererTester.apk - basic single point tester. Enter the symbolID and click draw.
renderer.jar - the rendering library by itself.
mil-sym-android release v0.0.1
This release of the Android renderer still needs testing, probably bug fixes, code cleanup and further optimizations.
I just wanted to make it available for people to start playing with.
I added some quick documentation.
In this release you have the renderer jar library and a very basic tester apk that you can try out on your android device.
This release targets Android API 19.