You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Right now, shapes can be dragged from their center. To do this, a velocity towards the mouse is applied to the center of the shape.
There should be an option to drag shapes from an arbitrary point on them. This way, it would be easier to rotate bodies. AFAIK, nphysics doesn't allow adding a velocity to a specific point on an object, meaning that this has to be done by applying a force at a point. I think that something has to be done to map object local coordinates to global coordinates and vice-versa
The text was updated successfully, but these errors were encountered:
Right now, shapes can be dragged from their center. To do this, a velocity towards the mouse is applied to the center of the shape.
There should be an option to drag shapes from an arbitrary point on them. This way, it would be easier to rotate bodies. AFAIK,
nphysics
doesn't allow adding a velocity to a specific point on an object, meaning that this has to be done by applying a force at a point. I think that something has to be done to map object local coordinates to global coordinates and vice-versaThe text was updated successfully, but these errors were encountered: