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subexport.h
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#ifndef SUBEXPORT_H_INCLUDED
#define SUBEXPORT_H_INCLUDED
#include <string>
struct ruleset_content
{
std::string rule_group;
std::string rule_path;
std::string rule_content;
};
struct extra_settings
{
bool add_emoji = false;
bool remove_emoji = false;
bool append_proxy_type = true;
string_array include_remarks;
};
std::string netchToClash(std::vector<nodeInfo> &nodes, std::string &base_conf, std::vector<ruleset_content> &ruleset_content_array, string_array &extra_proxy_group, bool clashR, extra_settings &ext);
std::string netchToSurge(std::vector<nodeInfo> &nodes, std::string &base_conf, std::vector<ruleset_content> &ruleset_content_array, string_array &extra_proxy_group, int surge_ver, extra_settings &ext);
std::string netchToMellow(std::vector<nodeInfo> &nodes, std::string &base_conf, std::vector<ruleset_content> &ruleset_content_array, string_array &extra_proxy_group, extra_settings &ext);
std::string netchToSS(std::vector<nodeInfo> &nodes, extra_settings &ext);
std::string netchToSSR(std::vector<nodeInfo> &nodes, extra_settings &ext);
std::string netchToVMess(std::vector<nodeInfo> &nodes, extra_settings &ext);
std::string netchToQuanX(std::vector<nodeInfo> &nodes, extra_settings &ext);
std::string netchToQuan(std::vector<nodeInfo> &nodes, extra_settings &ext);
std::string netchToSSD(std::vector<nodeInfo> &nodes, std::string &group, extra_settings &ext);
std::string buildGistData(std::string name, std::string content);
int uploadGist(std::string name, std::string path, std::string content, bool writeManageURL);
#endif // SUBEXPORT_H_INCLUDED