MML Content Requests #144
Replies: 1 comment 1 reply
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Marcus L — 01/15/2024 2:53 PM via Discord
If you can, please open discussions here with any additional context: https://github.com/mml-io/mml/discussions which will be easier to keep track of. |
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<m-cube friction=”1”>
100% sticky, player stays on platform (ideally default)<m-cube friction=”0”>
0% sticky, player slides off platform no matter platform speedcolor="#rgba"
orcolor="rgba(r,g,b,a)"
for making transparent objects, or fading out objects<m-sphere color="#ffffff00">
invisible white sphere<m-sphere color="rgba(255,255,255,150)">
partially transparent white sphere<m-image>
<m-model>
_collider
in the name should be collision enabled, anything without that is not collision enabled.<m-model collide_mesh="*_collide">
interact
by defaulttrue
interact="true"
click actions are absorbed, a button behind it would not be clickedinteract="false
click actions are passed through object, a button behind the object would be clickable<m-frame>
should allow to be limited to a cube, auto hides any content outside the limit cube:<m-frame limit=”[width,height,depth]”>
a cube with width for x axis, height for y axis, and depth for z axis<m-ui src=”…/uifile.html”>
src
link provided, instead uses inner html as the UIBeta Was this translation helpful? Give feedback.
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