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Hello,
I would like to render a scene where two participating media intersect. From what I understand, as a Ray points to only one Medium, one of the two media takes precedence as its boundary is intersected last (the blue one here).
Do you think of a way I could render such a scene?
The text was updated successfully, but these errors were encountered:
Hello,
I would like to render a scene where two participating media intersect. From what I understand, as a
Ray
points to only oneMedium
, one of the two media takes precedence as its boundary is intersected last (the blue one here).Do you think of a way I could render such a scene?
The text was updated successfully, but these errors were encountered: