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Improve patch/displacement conversion #22

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1 of 2 tasks
Panzerhandschuh opened this issue Mar 5, 2023 · 0 comments
Open
1 of 2 tasks

Improve patch/displacement conversion #22

Panzerhandschuh opened this issue Mar 5, 2023 · 0 comments

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@Panzerhandschuh
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Panzerhandschuh commented Mar 5, 2023

Consider using models instead of displacements for improved flexibility on subdivisions, easier UV mapping, and improved collisions.

  • Add support for patches with collisions disabled.
  • Hide patches that use tools textures (nodraw, clip, etc.)
@Panzerhandschuh Panzerhandschuh changed the title Improve patch conversion Improve patch/displacement conversion Mar 5, 2023
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