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changelog.txt
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V6.8.0
*
V6.7.9
* Fixed more MC 1.12 bugs where Material names was not recognized.
V6.7.8
* Fixed "Unable to add money."
* Added Economy_API to bstats.org
V6.7.7
* Added support for Reserve (https://www.spigotmc.org/resources/reserve.50739/)
* Fixed problem where player could duplicate the BagOfGold item, making a fake reward. (This only happend in creative mode)
V6.7.6
* MasterMobhunterSign is fixed again.
* MasterMobHunterSigns can deliver Redstone power to Redstone Lamp, Redstone Wire and Pistons. This currently only works on MC 1.13+1.14
V6.7.5
* Disable Advancements no non-spigotms servers. The AdvancementAPI does only support Spigot servers.
V6.7.4
* Implemented a MessageQueue system between MobHunting and BagOfGold
* Disabled Advancements on PaperSpigot servers.
* HappyHour now shows the correct time left, when a player joins the server.
* Moved more shared code to one.lindegaard.Core
V6.7.2
* Re-Added support for Minecraft 1.10
V6.7.1
* Re-Added support for Minecraft 1.11
V6.7.0
* Added all Villagers introduced in Minecraft 1.14. (Armorer, Butcher, Cartographer, Cleric, Fisherman, Fletcher, Leatherworker, Librarian, Mason, Nitwit, Unemployed, Shepherd, Toolsmith, Weaponsmith) Please notice that the deprecated villagers Priest, Blacksmith, Farmer is still in the config for backward compatibility with older versions.
V6.6.9
* Bug fixing
V6.6.8
* Bug fixing
V6.6.7
* Added Support for Minecraft 1.12
* Updated to support StackMob 4.0.1
V6.6.6
* Implemented bStats v1.5
V6.6.5
* Update for mcMMOHorses 4.3.55. (Latest version of McMMOHorses broke the compatibility) If you use McMMOHorses you have to update to v4.3.55 or later
* Newest 7.0.0 Dev Build of WorldEdit broke compatibility with MobHunting (http://builds.enginehub.org/job/worldedit/12017) . You might need to update to newest snapshot of WorldEdit before you can create Leaderboards using Worldedit.
* HappyHour fixed (/mh happyhour - showed incorrect minutes left)
V6.6.4
* Support for InfernalMobs re-added
V6.6.3
* KNOWN Bug - MobHunting does not give rewards when killing "InfernalMobs 5.7" mobs. I have contacted the InfernalMobs Dev to get help.
V6.6.2
* zh_CN.lang updated. Thanks to Fisherman_wcz.
* Core updated
* Compiled with SpigotMC 1.14.2
V6.6.1
* Happy hour is announced when a player joins the server. The announcement delay can be adjusted in config.yml in the Happy Hour section
* Creation of Leaderboards fixed
V6.6.0
* Fixed problem where playered could not move in Spectator mode
V6.5.8
* Added support for Gringotts 2.11
V6.5.7
* Fixed bug in Spectator mode
* Fixed NPE when killing a Zombie
V6.5.6
* Better handling of bStats data collection
* Deny players in Spectator mode to pickup BagOfGold items.
* Fixed BagOfGold signs on 1.13.x servers
* Fixed leaderboards for both MC 1.13.x and 1.14
V6.5.5
* Minecraft 1.14 support added
* Mute and Learn commands fixed.
* Core library implemented
* Moved to new PlaceHolderExpansionAPI
V6.5.3
* Support for both McMMO 2.1+ and McMMO Classic versions added.
* Fixed NPE error in BountyManager (Ticket 485 - https://github.com/Rocologo/MobHunting/issues/485)
V6.5.2
* Compiled MobHunting with McMMO 2.0.1, if you want to use McMMO Classic or other old versions you need to stay on MobHunting 6.5.1 or disable integration to McMMO.
* Added new option for Towny servers. disable_rewards_in_any_town - used to deny player MobHunting rewards in any town. Hometown or not.
V6.5.1
* Support for McMMOHorses Added. You dont get a reward for killing MCHorses
* Added New Achievement. Neptune - King of the seas. Kill a Mob using a Trident over 20 blocks
* Worldguard flag "MobHunting" is fixed after updating to WG 7.0
* Re-added Setting "drop_money_use_item_as_currency" to the config.yml. This was deleted in V6.5.0.
V6.5.0
* Updated to bStats 1.4
* MobHunting and BagOfGold is not dependend on each other anymore.
* Recompiled MobHunting against Worldguard 7.0.0 Beta 2. You MUST upgrade Worldguard to V7.0.0 Beta 2 if you use the MobHunting Flag. (https://dev.bukkit.org/projects/worldguard/files)
* If you use my other plugin BagOfGold, you must upgrade that too.
V6.0.8
* Moved Spawner settings from general section to grinding section in config.yml. Please review the Spawner settings after first run.
* Recompiled MobHunting against Worldguard 7.0.0 Beta 1. You MUST upgrade Worldguard to V7.0.0 Beta 1 if you use the MobHunting Flag. (https://dev.bukkit.org/projects/worldguard/files)
V6.0.7
* Fixed compatibility issues with plugins adding new recipes. (Ex EmeraldTools)
* Added a per world bonus on request from a server owner. The default bonus is 1 (neutral/disabled)
V6.0.6
* Fixed ticket 443 (https://github.com/Rocologo/MobHunting/issues/443)
* Rounding fixed
* Reward for PVP kills can max be the players balance, if rob_from_victim is enabled. If the killed player has 0 money, the reward will be zero to.
* Added a limit of gold per BagOfGold, default 10000 (Notice that you need to set the limit in both BagOfGold and MobHunting at the moment).
* Added a limit on how much gold the player can drop, give and take using /mh money .... the limit is 100 bags
V6.0.5
* Use org.Bukkit.SendTitle instead of using TitleManager and TitleAPI.
* Use player.spawnParticle instead of using ProtocolLib
* Fixed Ticked 432. ${prize} not working when creating a bount on a player.
* Fixed ticket 437. Stacked heads sold with BagOfGOld sign was counted as one head.
* Fixed Ticket 433. Creating new leaderboard, sign had a wrong direction (https://github.com/Rocologo/MobHunting/issues/433)
V6.0.4
* Support for SpigotMC 1.13.1 added
* "MobHunting Reward" Lore added to MobHunting Rewards
* Fixed SQL error in MySQL/ mh_Bounties (Removed CONTRAINT's)
* Fixed Ticket 409 (https://github.com/Rocologo/MobHunting/issues/409)
* new bounties is broadcasted to all online players
V6.0.3
* Removed hard dependency for WorldEdit
* Added possibility to disable integration to WorldEdit in config.yml
* Temporary fix for players being disconneted if grinding is detected. ProtocolLib was using to mark the area / circle with small flames, but this does not work at the moment. The feature is disabled in config.yml. (protocollib.show_grinding_area_using_protocollib_temp: false)
V6.0.2
* Default message_type values added. You can now decide where the "kill message","Money message" and "Head message" will be displayed. Possible Values are: Chat, ActionBar, BassBar, Title, Subtitle or None. None if you dont want any message.
* Fix bug: Trident detected as fists - Ticket 420 (https://github.com/Rocologo/MobHunting/issues/420)
* Fixed ticket 421 error when ProtocolLib is not installed. (https://github.com/Rocologo/MobHunting/issues/421)
V6.0.1
* For Bounty users - fixed SQL bug (https://github.com/Rocologo/MobHunting/issues/412)
* Removed a "null" message when clicking a non MobHunting head on a MC 1.13 server
* Added support for WorldGuard 7.0.0
* Added support for WorldEdit 7.0.0
* Custom WorldGuard flag MobHunting - tested and fixed.
* Support for Disguises fixed.
V6.0.0 Minecraft 1.13 release
* This version is only for MC 1.13
* Dolphin, Drowned, Phantom, Turtle and Fish (as a Mob) added with rewards and Mob heads to be dropped
* BagOfGold uses MUST upgrade to V2.0.0 (https://fractal.lindegaard.one:8181/job/BagOfGold/)
V5.7.3
*
V5.7.2
* Minor change
V5.7.1
* Fixed Ticket 409 (https://github.com/Rocologo/MobHunting/issues/409)
* Changed how data was stored in the database (Same order as they were inserted).
V5.7.0
* Fixed bStarts.org redirecting
* BagOfGold balance fixed when changing gamemode - PerWorldInventory is mandatory if you change worlds/gamemode
V5.6.9
* Fixed bStarts.org reporting
V5.6.7
* Fixed ticket 408 (https://github.com/Rocologo/MobHunting/issues/408)
V5.6.6
* Fix bug where all normal Minecraft mobs was detected as a Elitemob.
V5.6.5
* Added Support for EliteMobs
* Removed MCstats.org Metrics completely
* BagOfGold can now be used in both Survival and Creative mode. PerWorldInventory or similar plugin is strongly recommended.
V5.6.4
* Added test for Worldguard 6.2+ (MobHunting only support WG 6.2 and newer)
* Fixed MobArena bug
* Fixed ticket 408 (https://github.com/Rocologo/MobHunting/issues/408)
V5.6.3
* Added support for CMIHolograms
* Fixed when when MythicMobs has been deleted from MythicMob config files. (https://github.com/Rocologo/MobHunting/issues/394)
* MobHunting Flag is fixed again. Now using Worldguards new Custom Flag Registry.
V5.6.2
* Fixed ticket 391 (https://github.com/Rocologo/MobHunting/issues/391)
* Removed runTaskLaterAsynchronously from MasterMobHunter
* Add missing commands in /mh database (https://github.com/Rocologo/MobHunting/issues/391)
* Fixed Ticket 389 - ConcurrentModificationException (https://github.com/Rocologo/MobHunting/issues/389)
* MyPet can now pickup BagOfGold
V5.6.1
* Fixed BagOfGold duplication reported and tested by Instantout. Thanks!
* Added new commands "/mh database reset-achievements" to delete all achievements data from database.
* Added new commands "/mh database reset-statistics" to delete all statistics data from database.
* Added new commands "/mh database reset-bounties" to delete all bounties from database.
* Fixed ticket 387 (https://github.com/Rocologo/MobHunting/issues/387)
* Fixed ticket 386 (https://github.com/Rocologo/MobHunting/issues/386)
* Reloading Minecraft Advancements after 15 seconds.
* Fixed Ticket 389 - ConcurrentModificationException (https://github.com/Rocologo/MobHunting/issues/389)
V5.6.0
* Fixed NPE error in MobHuntingManager.java:1810
V5.5.9
* Fixed NPE error in Messages.java:516
V5.5.8
* Added MessageQueue for ActionBar messages.
* Shutdown process optimized
* Fixed bug where commands was not run second time the mob was killed.
V5.5.7
* Fixed bug. Could not sell dropped heads. (https://github.com/Rocologo/MobHunting/issues/368)
* Fixed NPE bug (https://github.com/Rocologo/MobHunting/issues/373)
* Fixed bug. mh_Bounties was not created.
* Fixed grinding detection.
* MobHunting Heads and BagOfGold can now be dropped using the mouse.
V5.5.6
* Fixed bug: Bounties was not enabled on server start
* Fixed bug: mob.*.message: '' is not deleted anymore
* CloseInventory for Bounties and Achievements is delayed 1 tick to let the event be cancelled.
V5.5.5
* There is a chance that a fish head is dropped in the water, when a fish is caught
* Convert Messages is improved (only when you run V5.5.5 first time)
V5.5.4
* Improved config.yml version detection. This should fix the reseting messages problem.
* Improved backup of config.yml (https://github.com/Rocologo/MobHunting/issues/365)
V5.5.3
* Added permission to run commands (https://www.spigotmc.org/threads/mobhunting.46937/page-160#post-2913762)
* Fishing rewards works again
* Run Messages: and Permission: nodes can be deleted from config.yml if they are empty
V5.5.2
* Bug fixing
V5.5.1
* Fixed NPE error, when there is no commands to run. (https://www.spigotmc.org/threads/mobhunting.46937/page-158#post-2913466)
V5.5.0
* The configuration file config.yml has been completely redesigned and extra features has been added. Individual mobs can be enabled/disabled. Each command has its own chance to run and its own message. Also DropHead is a new feature, which can be enabled/disabled and has its own chance and message. All settings will be autoconverted to the new format, but you should check the settings after first run.
* Fixed Grinding for Slimes and Magma Cubes.
* Tiny Slimes is not counted when making kill streaks.
* Fixed color codes in console debug information
* Added LorinthsRpgMobs to MetricsManager
* Config.yml is backed up to "plugins/MobHunting/backup", before writing updates.
* Disabled sending statistics to mcstat.org (https://github.com/Rocologo/MobHunting/issues/351)
* Fixed minor bugs (https://github.com/Rocologo/MobHunting/issues/356)
* Updated the language files with new color codes.
* BagOfGold events has been set to Highest priority.
V5.4.6
* Added support for FactionsUUID (https://www.spigotmc.org/resources/factionsuuid.1035/)
* Improved /mh update so it handles SNAPSHOT's too.
* Support for LorinthsRPGMobs was broken through changes in LorinthsRPGMobs. Fixed.
* Initial database version is now 7, if the database does not exist.
V5.4.5
* Added support for LorinthsRpgMobs (https://dev.bukkit.org/projects/lorinthsrpgmobs)
* Fixed reload command. Messages can now be changed while server is online and reloaded with /mh reload
V5.4.4
* MobHunting Skin Cache improved - support for MC 1.9.4 added
* Removing Bags with 0 value from player inventory when the player changes from creative to survival
* Fixed NPE error, when the players skin was updated.
* Fixed NPE in the new SkinCache
V5.4.3
* Extend Column TEXTURE and SIGNATURE in mh_Players for MySQL users
* Fixed Ticket 346: (https://github.com/Rocologo/MobHunting/issues/346)
* Fixed bug: https://www.spigotmc.org/threads/mobhunting.46937/page-154#post-2846517
V5.4.2
* MobHunting Skin Cache improved - support for MC 1.8R1, 1.8R2, 1.8R3, 1.9R1, 1.10R1, 1.11R1, 1.12R1
* Changed format() in rewardManager(). Trying to fix ticket 345 (https://github.com/Rocologo/MobHunting/issues/345)
V5.4.1
* MobHunting Skin Cache improved. Using player skins for online players and players who have logged on after this version is installed.
V5.4.0
* Added 2 new strings to the lang files. "mobhunting.commands.happyhour.xxx"
* Fixed bug where new database V6 tables could not be created if not exist. Ticket 344 (https://github.com/Rocologo/MobHunting/issues/344)
V5.3.9
* Fixed bug where player could not remove MobHunting heads from their own head again.
* Fixed bug where merging two BagOfGold did not work properly on Minecraft 1.11
* Fixed bug (https://www.spigotmc.org/threads/mobhunting.46937/page-151#post-2832952)
V5.3.8
* MyPet can now pickup BagOfGold and the money will directly into the owners balance if "drop-money-use-item-as-currency: false" in config.yml. If true the Pet just pickup the BagOfGold like when the player picks up the bag. If the BagOfGold plugin is used, the money will not go into the player balance until the money is stored in the player inventory. This means that the player save his BagOfGold/money in the MyPet Inventory in case he dies. (This feature is only possible because @xXKeyleXx made a new event MyPetPickupItem for me to use in MobHunting. Thanks Keyle!)
* Fixed /mh version
* New Players is now created with starting balance, no matter if the player is known or not on the server.
* Language files was updated.
V5.3.7
* Deny players to use BagOfGold in all other slottypes than QuickBar and Container.
* BagOfGold can now be handled in Creative mode too.
V5.3.6
* Added player skin cache to mh_Players
* Fixed support for CraftBukkit
V5.3.5
* Fixed /mh version
* Tested and fixed rewards for PVP kills.
V5.3.4
* Fixed bug in the new Updating system
V5.3.3
* Fixed NoClassDefFoundError when using /mh bag buy 40 (https://www.spigotmc.org/threads/mobhunting.46937/page-151#post-2823813)
* Fixed bug in the new Updating system
V5.3.2
* Updating system changed from BukkitUpdater to SpigetUpdater (http://spiget.org) Curse broke my updating system again again :-(
* Language files updated
V5.3.1
* Changed how Player Balance is calculated, when using my BagOfGold plugin. Now using a much more simple and safe way :-) I really hope its become stable now. Thank you to @CampingSteve for a great help with the testing BagOfGOld.
V5.3.0
* Important bug fixing on Player Balance if you use my BagOfGold plugin
* If you have drop-money-use-item-as-currency=false then /mh money give player 25 is the same as /eco give player 25, and /mh money take player 25 is the same as /eco take player 25. And you can't sell & buy BagOfGold.
* Language files was updated.
* BagOfGold Balance Sign added. To see the Economy Balance or the number of BagOfGold in the inventory
* Change: BagOfGold can't be used as a helmet. The normal mob heads (MobHunting rewards) can.
* Changed the balance when the player dies and the BagOfGold is dropped in the ground.
V5.2.9
* Fixed /mh bag give ..... when NOT using BagOfGold. ( https://www.spigotmc.org/threads/mobhunting.46937/page-149#post-2813296 )
V5.2.8
* Fixed ticket 335 (https://github.com/Rocologo/MobHunting/issues/335)
V5.2.7
* Fixed bug in player balance when changing between Creative and Survival after giving BagOfGOld to the player
V5.2.6
* Fixed a balance bug, when moving rewards between Inventories.
* hu_HU.lang updated by @montlikadani - Thank you!
V5.2.5
* Trying to fix /mh head give...
* Fixed ticket 332 (https://github.com/Rocologo/MobHunting/issues/332)
V5.2.4
* Trying to fix playerheads (/mh head give rocologo rocologo)
V5.2.3
* Fixed Ticket 331. (https://github.com/Rocologo/MobHunting/issues/331)
* Fixed https://www.spigotmc.org/threads/mobhunting.46937/page-148#post-2802681
* Fixed Balance Problem when a player moved a BagOfGold from his inventory to another inventory
V5.2.2
* Fixed bug when player balance was changed, while player was offline
V5.2.1
* Fixed BagOfGold balance bug when player is in creative mode.
V5.2.0
* Fixed BagOfGold balance bug when player is in creative mode.
* Fixed NPE error with player where Essentials Money is null
V5.1.9
* Hungarian language file added. Thanks to @Toldi
* Added getEssentialsBalance and setEssentialsBalance to EssentialsCompat.
V5.1.8
* MobHunting & BagOfGold Released. BagOfGold is now a real Economy, which can be used like any other Economy (Essentials, CraftConomy, Gringotts,...)
V5.1.7
* New command "/mh money", "/mh money balance", "/mh money balance playername" to get the amount of BagOfGold in the players inventory
* Added new placeholder '%mobhunting_balance%'
* Upgrade to MobHunting database V5 (Added new fields to mh_Players)
* PlaceHolders from PlacerHolderAPI can be used in the language files now.
* Added Hidden data to store Skin UUID for player and mobs for better skin persistence.
* Fixed bug (https://www.spigotmc.org/threads/mobhunting.46937/page-143#post-2722870)
* Re-added support for StackMob 2.0.9+ after compatibility was broken.
* bStats updated to V1.2
V5.1.6
* Added support for PlaceHolderAPI. (https://www.spigotmc.org/resources/placeholderapi.6245/)
* Placedholders added: %mobhunting_rank% (Only updated when leaderboards is updated), %mobhunting_total_kills%, %mobhunting_total_cash%, %mobhunting_droped_money%, %mobhunting_dropped_rewards%
* Fixed Ticket 317 (https://github.com/Rocologo/MobHunting/issues/317)
* Fixed ticket 309 (https://github.com/Rocologo/MobHunting/issues/309)
V5.1.5
* Fixed Ticket 307. (https://github.com/Rocologo/MobHunting/issues/307)
* Fixed NPE bug, when using command /mh happyhour
* Fix bug on servers using a Java version where String.format uses a "," instead of a "." when formatting numbers.
* Fixed ticket 313. (https://github.com/Rocologo/MobHunting/issues/313)
* You now click on any head and get the Owner (if it is not a custom texture head, without an owner)
V5.1.4
* Fixed bug on MC 1.8 servers, where BagOfGold signs dit not clear the slot if the bag was completely sold.
V5.1.3
* You can right click MobHunting rewards to get the name and value. (BagOfGold, mob name or player name).
* Moved "You ware wanted" Bounty message from ActionBar to Player chat.
* Updated the Chinese translation. (Thanks to Fisherman_wcz https://www.spigotmc.org/threads/mobhunting.46937/page-141#post-2711741)
* Fixed bug, where heads and BagOfGold was placed as a block lost its value.
* /mh head drop... fixed
* /mh head rename... fixed
* /mh head value ... fixed
* Selling rewards using a BagOfGold Sign now shows the correct name when sold.
V5.1.2
* Important fix. BagOfGold was destroyed when the Bag was kept in the inventory while it was opened! A workaround is implemented. The BagOfGold cant be moved when the player is in creative mode.
V5.1.1
* Fixed NPE bug on servers using the Herobrine plugin.
V5.1.0
* Added support for PreciousStones (https://www.spigotmc.org/resources/preciousstones.5270/)
* Added "Collect_To_Cursor". Double click on one BagOfGold to collect them all un the player inventory.
* Fixed bug where /mh money sell could leave a BagOfGold with a value 0.
* Fixed NPE bug (https://github.com/Rocologo/MobHunting/issues/305)
* Fixed bug where Spliting a BagOfGold in the inventory, resulted in a small loss.
V5.0.9
* Added support for Holograms (https://www.spigotmc.org/resources/holograms.4924/)
* Added support for HolographicDisplays (https://dev.bukkit.org/projects/holographic-displays)
* Fixed ticket 293. (https://github.com/Rocologo/MobHunting/issues/293).
V5.0.8
* Fixed NoClassDefFoundError bug. (https://www.spigotmc.org/threads/mobhunting.46937/page-136#post-2629696)
V5.0.7
* Admins can now delete bounties on other players. Ticket 287 (https://github.com/Rocologo/MobHunting/issues/287)
* Vanished players is exempt from Random Bounties
* Players with permission "mobhunting.bounty.randombounty.exempt" is exempt from Random Bounties.
* Players with permission "mobhunting.bounty.admin" can delete random bounties
* Support for StackMob 2.0.7 Added
* /mh npc command was broken in V5.0.6. Ticket 289. (https://github.com/Rocologo/MobHunting/issues/289)
V5.0.6
* Changed to static file and config access in the RewardManager
* Fixed NPE error. Ticket 286. (https://github.com/Rocologo/MobHunting/issues/286)
* Optimized Citizens2 compat.
* Fixed Bag of gold problem where the reward name in config.yml contained a Whitespace. This might be related to the bug where the Bag of gold could not be sold. Ticket 276 (https://github.com/Rocologo/MobHunting/issues/276)
* Ticket 278 is also fixed in this release. (https://github.com/Rocologo/MobHunting/issues/278)
V5.0.5
* Added test to check if "org.bukkit.event.entity.EntityPickupItemEvent" does exits. It seems like the first MC 1.12 servers does not have this event.
* Fixed NPE error thrown when a MyPet kills a mob. (I have fixed this error once before, but after a rollback I had to do, I forgot to fix this problem). Sorry.
* Fixed bug in console/in game if a player tried to issue "/mh top Zombie alltime" OBS the correct syntax is "/mh top zombie_kills alltime"
* Fixed bug when player issued command "/mh achievements otherplayer", while the "otherplayer" is offline .
V5.0.4
* Fixed NPE bug, when a MyPet killed a mob, while checking for grinding.
V5.0.3
* Fixed duplication bug, where is was possible to duplicate the Bag of gold.
V5.0.2
* KillStreak is now reset to 0 if the player change world.
* Fixed ticket 268. (https://github.com/Rocologo/MobHunting/issues/268)
* Added location to the debug information when a player kills a mob.
* Replaced deprecated PlayerPickupItemEvent with EntityPickupItemEvent on MC1.12 servers.
* Fixed bug where Mobs could pickup MobHunting Rewards. This is only fixed on MC1.12 servers through the new event EntityPickupItemEvent.
* Fixed bug when using TabComplete on /mh top <tab> and /mh npc create <tab>
V5.0.1
* Fixed bug where is was possible to buy Bag of gold with not enough money on the account.
* Added setting in config.yml to disable the new MobHunting Advancements which was added in V5.0.0. The Minecraft Advancements is still BETA feature and the is some bugs in Minecraft. (https://www.spigotmc.org/threads/advancementapi-create-1-12-advancements-with-a-breeze.240462/page-7#post-2485952)
* Added debug information in AdvancementManager for Advancements.
V5.0.0
* Java 8 is now hard dependent! I want to take advantage of new features in Minecraft 1.12, so I have chosen to compile MobHunting against Java 8 going forward.
* Support for InfernalMobs added.
* EnderDragon head changed shape when broken on the ground. Ticket 258. (https://github.com/Rocologo/MobHunting/issues/258)
* Fixed ticket 255 (https://github.com/Rocologo/MobHunting/issues/255)
* Added basic Advancements. BETA Feature. The MobHunting Advancements only work if the server is being reloaded - after normal startup. This is Minecraft which has been reported. (https://www.spigotmc.org/threads/advancementapi-create-1-12-advancements-with-a-breeze.240462/page-7#post-2485952)
* Fixed ticket 264. (https://github.com/Rocologo/MobHunting/issues/264)
* Fixed ticket 265. (https://github.com/Rocologo/MobHunting/issues/265)
* pom.xml has been updated. (Thank you https://github.com/ysl3000 )
V4.9.5
* Added support for CrackShot (https://dev.bukkit.org/projects/crackshot)
* Fixed Ticket 247. NPE bug on Assisted kills. (https://github.com/Rocologo/MobHunting/issues/247
* Fixed typo in the config.yml (Libraian -> Librarian)
* Fixed bug where some Bag of gold could not be picked up.
* Fixed NPE where if there are Achievements in the database related to a Mob plugin, but the plugin is not loaded.
* Changed priority on the Bounty and Achivements GUI to fix ticket 84 (https://github.com/Rocologo/MobHunting/issues/84)
* Fixed NPE bug, when creating Leaderboards using tab-complete.
* Fixed Ticket 250. Enabling Achievements on playerlogin, if they are disabled. (https://github.com/Rocologo/MobHunting/issues/250)
* Fixed Ticket 252 Remove CraftBukkit internal InputStream (https://github.com/Rocologo/MobHunting/issues/252)
V4.9.4
* Added Support for SmartGiants (https://www.spigotmc.org/resources/smartgiants.4882/)
* Added new Achievement "Davis and Goliath" - Kill a SmartGiant with a Stone Button.
* Added an extra EighthHuntAchivement.
* Added Hunt Progress Achievements for MythicMobs, MysteriousHalloween, Citizens, TARDISWeepingAngels, CustomMobs, SmartGiants
* Fixed Ticket 235 - NPE when achieving Level 7 achievements (https://github.com/Rocologo/MobHunting/issues/235)
* Fixed Ticket 236 - where players got a reward while fishing on the ground. (https://github.com/Rocologo/MobHunting/issues/236)
* Tried to fix Ticket 207 - Server timeout on a PaperClip server (https://github.com/Rocologo/MobHunting/issues/207)
* Fixed Ticket 237: Changed the way the Total number of achievements is counted. (https://github.com/Rocologo/MobHunting/issues/237)
* Removed Cartographer from config.yml
* Fixed Bounty error when using MySQL with a non Locale.US settings.
* Removed Achivements from the GUI if both Prize=0 and mob-run-cmd="" and show-achivements-without-a-reward=false
* Minor updates in the lang files. (You will have to delete the lines in the file which you want to the the new Strings).
* Updated a lot of mob-run-cmd-desc lines in config.yml. (You will have to delete the lines in the file if you want to get the new messages).
* Fixed Bounty Inventory bug in MC 1.12
V4.9.3
* Fixed "/mh head give ...." command. Give playerheadsnow works again.
* Fixed "/mh achivements gui" so its show all completed Achievements.
* "/mh achievements" does now show three inventories: Completed, Ongoing, Not started.
* The Achivements Items is now changed to Mob heads and sorted.
* Errors in the database will be fixed when the player logon.
V4.9.2
* New feature. Added a chance to get a McMMO level as a reward when killing a Mob. McMMO section added in config.yml.
* Improved MobHuntingAPI.
* Ticket 231. Fishing achievements has actually never worked, but this is fixed now. (https://github.com/Rocologo/MobHunting/issues/231)
* HiddenRewardData re-factored to Reward.
V4.9.1
* New feature: Added a [BagOfGold] sign, which let the players easier sell and buy bags of gold. New permissions added: mobhunting.bagofgoldsign.use, mobhunting.bagofgoldsign.create, mobhunting.bagofgoldsign.destroy
V4.9.0
* First Minecraft 1.12 release :-) The new mobs - Parrot and Illusioner added, including a chance to get Parrot/Illusioner skull as a rewards.
V4.8.6
* MythicMobs, TARDISWeepingAngels, Citizens2, MysteriousHalloween, CustomMobs configuration files can now be reloaded with /mh reload. (https://www.spigotmc.org/threads/mobhunting.46937/page-123#post-2405604)
* Fixed bug: player now need to have mobhunting.enable to get Fishing rewards. This can be used to disable Fishing rewards in specific worlds.
* Added support for another plugin ExtraHardMode (https://www.spigotmc.org/resources/extra-hard-mode.19673/)
* Added added test to check if Towny is compliant with MobHunting.
* Change: If a player in creative gamemode places a bag of gold on the ground as a block the value will be set to 0, to make sure that the player can duplicate money bags.
V4.8.5
* Added setting in config.yml to disable grinding detection in some worlds. See "disable-grinding-detection-in-worlds".
* Fixed Ticket 187 Translation of MobNames (https://github.com/Rocologo/MobHunting/issues/187)
* Fixed Ticket 224 NPE bug. (https://github.com/Rocologo/MobHunting/issues/224)
V4.8.4
* Fixed bug when using Gringotts currency as rewards.
V4.8.3
* Minor change: fixed bug when assisted kill or integration to MyPet was disabled
V4.8.2
* BETA: New feature. Basic Support for BossShop added. (https://www.spigotmc.org/resources/bossshop-powerful-and-playerfriendly-chest-gui-shop-menu-plugin.222/) You can now use the command /mh money shop - to buy and sell bag of gold if you have BossShop installed.
* Residence & BossShop added to plugin.yml
* Fixed bug in "/mh head" (https://www.spigotmc.org/threads/mobhunting.46937/page-121#post-2381934)
V4.8.1
* Fixed bug when MyPet is not installed. (https://github.com/Rocologo/MobHunting/issues/220)
V4.8.0
* Fixed Bounty error (https://www.spigotmc.org/threads/mobhunting.46937/page-121#post-2376183)
* Fixed MyPet bug (https://github.com/Rocologo/MobHunting/issues/210)
V4.7.9
* Support for Residence added (https://www.spigotmc.org/resources/residence-1-7-10-up-to-1-11.11480/)
* Bug in Grinder detection fixed. Ticket 219 (https://github.com/Rocologo/MobHunting/issues/219)
* Fixed NPE error when deleting a Bounty
* Trying to fix OnDuplicate error when saving a bounty on some servers
V4.7.8
* Money rewards will now be merged when picked up. (Bag of gold and Items - with a value)
* Fixed Ticket 210 (https://github.com/Rocologo/MobHunting/issues/210)
* Fixed Ticket 211 (https://github.com/Rocologo/MobHunting/issues/211)
* Fixed a lot of small bugs.
V4.7.7
* Fixed Ticket 212 (https://github.com/Rocologo/MobHunting/issues/212)
V4.7.6
* changed pom.xml
V4.7.5
* /mh blacklist & /mh whitelist has been reviewed and bugs fixed.
* Trying to fix servercrash (Ticket 207) on PaperSpigot when ProtocolLib was used for show a Blacklisted Area. (https://github.com/Rocologo/MobHunting/issues/207)
* Fixed NPE error Ticket 208 (https://github.com/Rocologo/MobHunting/issues/208)
* Added basic integration to PlaceholderAPI (https://www.spigotmc.org/wiki/hooking-into-placeholderapi/)
V4.7.4
* Ticket 206 fixed (https://github.com/Rocologo/MobHunting/issues/206)
V4.7.3
* Another small release to remove a NPE reported by SucceededKiller. Ticket 205 (https://github.com/Rocologo/MobHunting/issues/205)
V4.7.2
* Extremely small release. Fix a NPE bug reported by Mr_Killer01(https://www.spigotmc.org/threads/mobhunting.46937/page-118#post-2335978)
V4.7.1
* As of V4.7.1 a delay has been introduced if the server owner has disabled bStats.
* Fixed minor NPE, which only happened when the server got a stop command before it finished loading.
* Fixed bug where a mob dies without a LastDamageCause (I don't know exactly when this happens).
* Mobs from MobSpawners can be allowed, if you whitelist the area using '/mh whitelistarea'
V4.7.0
* Fixed HARD dependency for ProtocolLib.
V4.6.9
* Disabled rewards from Zombie Pigs which dies from a fall. To protect the server economy against NetherGoldFarms
* Added debug information for RandomBounties.
* Fixed bug: Added test if Class com/massivecraft/factions/entity/BoardColl exists.
* New feature: Added support for Sentries. (https://www.spigotmc.org/resources/sentries.32819/)
* Added detection of the NetherGoldXPFarm (https://www.youtube.com/watch?v=jQWG9Q7HoUA). See config.yml
* Added detection of "Other farms" where the mods is caught in trap and fall down and dies. See config.yml
* Saving/loading KnownGrindingAreas to/from disk (blacklist.yml)
* Saving/loading Bounties is now done via the queue system.
* New Command /mh blacklist (Permission 'mobhunting.grinding' needed). To add/remove server-wide know blacklisted areas where the player down get rewards. This can be used against XP/Item farms, which is not caught by the Farm Grinding detection.
* Added support for Adventure Gamemode.
* Added specific setting to allow Naturally Item and XP drops when the player is grinding
* Removed KillStreak when the player is Grinding
* Added setting in config.yml to blacklist Player) Grinding Area as Server-worldwide Grinding areas.
* XP and Item drops will be disabled when the player is in god mode. (Check disable-natural-item-drops and disable-natural-xp-drops)
* New settings to disable money, normal item drops and normal xp drops from mob spawners (disabled_money-rewards_from_mobspawners_and_eggs, disable_naturally_dropped_items_from_mobspawners_and_eggs, disable_naturally_dropped_xp_from_mobspawners_and_egg)
* Added version check for ProtocolLib. If your Minecraft server is 1.8 or newer the ProtocolLib must be 4.1.0 or higher.
* Added BountyKillEvent() to the API.
V4.6.8
* Added custom graphs to bStats.org to show anonymous plugin usage. (https://bstats.org/plugin/bukkit/MobHunting)
* Towny residents will not get a reward when they kill a mob, while the are in their home town.
* Fixed /mh reload, which very often caused a server crash.
* Fixed bug in the config.yml file (pvp_kill_cmd was missing "mobhunt head" in a new/recreated file
V4.6.7
* Fixed Towny related bug (https://github.com/Rocologo/MobHunting/issues/194)
* Added nice error description in the server log, when https://api.curseforge.com is down.
V4.6.6
* The plugin now works without Towny. I forgot to test this in V4.6.5. Sorry.
V4.6.5
* Basic support for Towny added. Rewards for killing mobs in the home town is now disabled by default. (Can be changed in config.yml) New ideasfor more features are welcome.
* Heads can't be placed in a protected Towny region anymore.(https://github.com/Rocologo/MobHunting/issues/191)
* Heads protected by Towny can not be broken anymore (https://github.com/Rocologo/MobHunting/issues/191)
* Placing and breaking heads is now registered by Loggers like LogBlock and FCoreProtect. (https://github.com/Rocologo/MobHunting/issues/188)
* Fixed protocollib error. (https://github.com/Rocologo/MobHunting/issues/192)
V4.6.4
* MobHunting heads with 0 value will now be stacked.
* The column TOTAL_CASH will now be auto created if missing in playstat tables:mh_Daily,mh_Weekly,mh_Monthly,mh_Yearly,mh_AllTime
* Heads protected by WorldGuard can not be broken.
* Heads can't be placed in a protected WorldGuard region
* Fixed bug: Breaking a MH Head and then placing any skull could recreate (and duplicate the reward)
* Fixed bug: Chinese language file was not exported correct if missing
* Hidden Lores is now effectively removed if you use ProtocolLib
V4.6.3
*item Changed Creeper, Skeleton, Wither Skeleton, Zombie to be standard Minecraft heads, instead of Playerheads with a skin.
* Fix MYSQL bug where float numbers (1.234) was interpreted as (1,234) which intruduced and SQL error because of the "," (https://www.spigotmc.org/threads/mobhunting.46937/page-114#post-2302529)
V4.6.2
* Merged some changes made by RoboMWM (https://github.com/Rocologo/MobHunting/pull/184)
* Remove "bags of gold" from the rewards.yml file, if location is null. (https://github.com/Rocologo/MobHunting/issues/183), when the plugin loads.
V4.6.1
* If player kills a mob with price=0, Killstrike will be reset to 0.
* Fix MySQL bug (Ticket 179 - https://github.com/Rocologo/MobHunting/issues/179)
* Fixed bug. Killing animals and mobs without a reward triggers Grinding detection.
V4.6.0
* Debug information removed from Head/Money commands/listeners.
* Added "/mh head drop <mobname>" & "/mh head drop <mobname> <playername>
* Fixed bug where Bag of gold could not be halfed when kept in the player inventory.
* Changed Database Layout from V3 to V4, Added new field (CASH) to playerstats.
* Added new StatTypes TOTAL_CASH, MINECRAFT_CASH, .... to show how much money the player has earned.
* Shaded bStats.org Metrics into MobHunting. See https://bstats.org/
* Added the possibility to add a value/prize on the mob-/player- heads in config.yml, so they eventually can be sold later.
V4.5.7
* Support for Factions added. Players does not get any rewards while being in a SafeZone. Can be disabled in config.yml
* Factions WarZoneMultiplier added. The player get 10% bonus for killing mobs/players in a WarZone. Can be changed in config.yml.
* Format rewards in a lot of strings printed to the player
* Changed how MobSpawners is detected.
* Fixed bug where mobheads lost texture/displayname
V4.5.6
* When using /mh money .... the amount is rounded according to you reward_rounding in config.yml
* Deleting placed rewards from rewards.yml if the block on the location is not a SKULL. A copy of rewards.yml will be made before deleting anything.
* Fixed bug when creating a Language file if the MobHunting folder is not present. Only impacts new installations
V4.5.5
* Fixed the DisplayName on MobHeads
* Missing keys in custom language files will now be added.
* Keys in current language file is now sorted when the plugin is enabled.
V4.5.4
* Tried to fix the missing texture on "Bag of gold"... It works on my test server, but I know this is not a guarantee since I can't test all possible configurations.
* Bag of gold in the inventory, can now be halfed in two
* Fixed error when "/mh money drop" was called without an amount of money to drop.
* Changed CitizensCompat initialization delay from 3 to 5 seconds, to make sure that Citizens is fully loaded. (To fix ticket 161: https://github.com/Rocologo/MobHunting/issues/161)
* Replaced MH_REWARD (containing only the value) with MH_HIDDEN_DATA (Containing DisplayText, reward value, Unique UUID, Reward IID)
* Fixed some minor bugs in the new money commands
* Fixed ItemPickupEvent when the inventory is full. (Reported by Mr Killer)
V4.5.3
* Added Minimum values for Leaderboard updates, MasterMobHunter updates, save data. (leaderboard-update-period, masterMobHunter_check_every, save-period) Too low numbers seems to cause server crashes.
* Added new commands
/mh money (Permission mobhunting.money.balance)
/mh money <player> (Permission mobhunting.money.balance.other)
/mh money drop <amount> (Permission mobhunting.money.drop needed)
/mh money drop <player> <amount> (Permission mobhunting.money.drop needed)
/mh money sell (Permission mobhunting.money.sell needed)
/mh money sell <amount> (Permission mobhunting.money.sell needed)
/mh money give <player> <amount> (Permission mobhunting.money.give needed)
/mh money take <player> <amount> (Permission mobhunting.money.take needed)
/mh money buy <amount> (Permission mobhunting.money.buy needed)
* Bag of gold can now be renamed, to Sack of gold, Iron Chest or what ever you want
* Fixing Gringotts bug which caused the server to crash hard.
* You can change the alias for /mh money command to something else. Ex /mh bag... /mh gold... or whatever.
V4.5.2
* Added support for fireballs shot from a Wither (Ticket 153: https://github.com/Rocologo/MobHunting/issues/153)
* Fix broken head /mh head give <player> wither & /mh head give <player> pigzombie (Ticket 153: https://github.com/Rocologo/MobHunting/issues/153)
* Fixed IndexOutOfBoundsException (Ticket 165: https://github.com/Rocologo/MobHunting/issues/165)
* Removed Fireball debug information
V4.5.1
* Fixed another MyPet related bug.
V4.5.0
* Bug fix: Show a nice error text if the server-owner has entered a faulty "command to be run" as a reward when a player kills a mob.
* Fixed another MythicMobs V4.0.0 related bug.
* Added new command /mh money drop <amount> to drop money on the ground for other players. Permission mobhunting.money.drop needed.
* Fixed bug when a MyPet killed a mob.
V4.4.9
* Fixed: MythicMobs 4.0.0 release broke the integration. MobHunting updated for the new MythicMob V4.0.0 (https://dev.bukkit.org/projects/mythicmobs/files)
* BETA: Began new feature where a "Bag of gold" can be picked up, into the player inventory and stored in a chest. You should ONLY use this on test servers.
V4.4.8
* Bug fixing: Changed how PlayerSettingsManager saves/loads data. Hoping this will solve the Sqlite Database locking problems.
V4.4.7
* Changed simple debug information.
V4.4.6
* Fixed kill-all option in StackMobs (Ticket 139: https://github.com/Rocologo/MobHunting/issues/139)
* Fixed NPE error (Could not pass event ProjectileLaunchEvent to MobHunting v4.4.5 org.bukkit.event.EventException)
* Fixed new error reported on Ticket 143 (https://github.com/Rocologo/MobHunting/issues/143)
V4.4.5
* Optimized PlayerSettings loading and saving
* Added debug information for Ticket 143 (https://github.com/Rocologo/MobHunting/issues/143)
* Fixed Ticket 147 (https://github.com/Rocologo/MobHunting/issues/147)
* Fixed Ticket 146 (https://github.com/Rocologo/MobHunting/issues/146)
* Fixed Ticket 145 (https://github.com/Rocologo/MobHunting/issues/145)
* Created unique UUID for all MobHunting Heads, updated PlayerProfile names.
* Added debug information onDisable() to hunt to /mh reload bug
V4.4.4
* Support for McMMO added. If McMMO changes a caught fish to TNT, Record, Spade or something else the player will not get a reward.
* Fixed Start/stop events for MiniGamesLib - games.
* Fixed Start/stop events for BattleArena.
* Fixed Start/stop events for PvPArena.
* Added bonuses to the Fishing Event.
V4.4.3
* Fixed: https://www.spigotmc.org/threads/mobhunting.46937/page-102#post-2226536
* Trying to fix: https://www.spigotmc.org/threads/mobhunting.46937/page-102#post-2226535
V4.4.2
* Added support for all MyPet types (Not only the wolf)
* Fixed the bug I introduced in V4.4.1 where Fishing Multipliers was ignored.
* Fix ticket 126 (https://github.com/Rocologo/MobHunting/issues/126)
* Optimized the plugin startup sequence.
* Cleaned up in my code.
V4.4.1
* Added Support for MythicMobs V2.5.1, V2.6.0 and V4.0.0
* Bug: The text mobhunting.fishcaught.reward was not shown. Fixed.
* Removed potential bug when a player killed a TARDISWeepingAngel or a MysteriousHalloween Mob
* Fixed bug, which caused MasterMobHunters to be moved to "home" all the time. (You might need to use /mobhunt npc sethome to save a new MasterMobHunter home). Known caveat. After moving a NPC with the teleport command, the head will turn in the wrong direction) This is a Minecraft/Citizens bug and happens also if you use /npc tphere.
* Fixed bug where /mobhunt happyhour did not show left time correct.
* Fixed error on Thermos 1.7.10 servers (https://github.com/Rocologo/MobHunting/issues/128)
* Fixed: Could not pass event ChunkLoadEvent to MobHunting (https://github.com/Rocologo/MobHunting/issues/133)
V4.4.0
* Forgot to initiate FishingManager
V4.3.9
* Worked on Fishing, created FishingManager.class
* Created MobHuntFishingEvent for the API
* Added silent parameter to /mobhunt head give {player} {mobname} {displayname} {amount} {silent} - to give the head to the player silent
* Added to new text messages to the lang file.
* Fix bug where fishing runCmdDescription was printed although the runCmd was not run.
* Added ability to disable fishing features.
V4.3.8
* Fixed bug where you got a reward no matter what you catches (Needs more testing)
* Added Happy hour, Dificulty and rank multipliers to Fishing
* Added dedicated text for text when the player catches a fish
V4.3.7
* New feature HAPPY HOUR event. "/mh happyhour <minutes> <multiplier>" to create or restart the event.
* Stop the event with /mh happyhour cancel
* Get a status with /mh happyhour
* Get help /mh happyhour help
* Earn money for fishing, see Fishing section in config.yml
* Whitelisting of a Grinding Area was broken. Fixed.
* Fix error where LeaderBoards lost configuration when on of the supported MobPlugins was not loaded.
V4.3.6
* You can now create Leaderboards and MasterMobHunters for specific plugins (StatTypes): Minecraft_kills, MythicMobs_kills, CustomMobs_kills, Citizens_kills, TARDISWeekpingAngels_kill)
* Changed default DropMoneyOnGround to be a Bag of gold.
* Leaderboard signs is now removed when you break the main sign.
V4.3.5
* New feature: DropMoneyOnGround can now be dropped as a normal item, the killers head, the killed mobs head or as a Skull with a Custom texture from Http://mineskin.org
* Changed default DropMoneyOnGround to be a Bag of gold.
* New command "/mh database convert-to-utf8 database_name" Converts MobHunting database and all MobHunting tables to UTF8 Character format.
* Added Support for MinigamesLib
* Remove drops and exp if players kills a mob while in creative mode.
* Fixed bug where killing a MysteriousHalloween mob was not rewarded.
* Fixed bug where players was not enabled for MobHunting when the server was reloaded with players online.
* Cleaned up in the RewardData code for MythicMobs, CustomMobs, TARDISWeepingAngels, Citizens, MysteriousHalloween mobs
V4.3.4
* Added support for MysteriousHalloween (https://www.spigotmc.org/resources/mysterioushalloween.13059/)
* Compiled against TitleManager 2.0.x
* Implemented new TitleMangerAPI V2
* Fixed Penalty for being killed by a Mob. (mob-rob-from-player in config.yml).
* Fixed some spelling errors in config.yml (DropMoneyOnGround).
* Added version check for Conquestia Mobs (>3.3.3)
V4.3.3
* Compiled HobHunting against WorldGuard 6.2
* Compiled HobHunting against iDisguise 5.5.5
* New commands "/mh npc tphere" and "/mh npc sethome"
* Fix NPE error (Ticket 114 - https://github.com/Rocologo/MobHunting/issues/114)
* Updated ConfigManager to make sure the Magmacube is handled correct in future MC releases.
* Fix error when starting the server while board-world.yml exists but is empty.
* Remove Message "You lost 0 emeralds". (https://www.spigotmc.org/threads/mobhunting.46937/page-83#post-2161236)
* Minor update of config.yml. Reward text can be color coded.
V4.3.2
* Add support for UTF8 in MySQL database
* Fixed bug when disabling BarAPI
V4.3.0
* Fixing error where killing a PigZombie was counted in Achievements as both a PigZombie and a Zombie.
* Fix NPE when a player dies because of an arrow from a dispenser. (https://www.spigotmc.org/threads/mobhunting.46937/page-80#post-2144047)
* Added version check for BarAPI - must be greater than 3.0.
V4.2.9
* Added support for StackMob (https://www.spigotmc.org/resources/stackmob.29999/)
* Conquestia Mobs added to MCStats.org (http://mcstats.org/plugin/MobHunting)
V4.2.8
* Added support for Conquestia Mobs (https://www.spigotmc.org/resources/conquesita-mobs.21307/)
* Removed some SPAM from the console. (https://www.spigotmc.org/threads/mobhunting.46937/page-78#post-2120503)
* Fixed NPE error i rare cases in the Citizens integration. (https://www.spigotmc.org/threads/mobhunting.46937/page-79#post-2134012)
* New feature - now handle Custom spawned mobs with SpawnReason.CUSTOM
* Removed SQL lock when player joins the server. Thanks to Maxetto and Games647. (https://github.com/Rocologo/MobHunting/issues/108)
V4.2.7
* New feature: XP removed when player is grinding or killing mobs while the player is protected. Can be disabled in config.yml
* Fix NPE error when starting servers running MythicMobs
* Fixed missing setting squid-cmd-run-frequency-base in config.yml
V4.2.6
* Fix Sqlite error when starting the server/plugin after deleting the database file.
* Adding missing mobNames immediately in lang file when a new mob type has been spawned. (Citizens, MythicMobs, CustomMobs).
* Fixing Prize calculation for MythicMobs.
V4.2.5
* Fixed missing lines in mythicMobs-reward.yml file. (https://www.spigotmc.org/threads/mobhunting.46937/page-74#post-2083797 )
* Fix for MythicMobs which are deleted from the MythicMobs configuration files, but still exists in MobHunting "mythicmobs-rewards.yml" file.
* Fix for Citizens which are deleted from the saves.yml configuration file, but still exists in MobHunting "citizens-rewards.yml" file.
* Fix for CustomMobs which are deleted from the CustomMobs configuration file, but still exists in MobHunting "custommobs-rewards.yml" file.
* Fixed Minimums reward onAssisted kills
* Added a check for MythicMobs version. MobHunting only support MythicMobs V2.5.1 and newer.
* Added missing text in lang files: mobhunting.commands.database.description=Fixing problems in the database.
* Disabled Infinity Speed / Resistance bonus effect on creepers.
* Changed mh_Bounties to allow null in BOUNTYOWNER_ID, used for random bounties.
* Fixed error when getting chance to run the command on a PVP Kill.
V4.2.4
* Fixed error when creating names in language file for missing Citizens.
V4.2.3 New setting "try-to-cancel-natural-drops"
* Added new setting to allow the mobs to drop normal items, even when the MobHunting reward is canceled.
* Fixing CONSTRAINTS on mh_Players
V4.2.1
* Fixed bug where player was able get an Achievement, disconnect, reconnect and get the same Achievement again.
* Fixed bug where Citizens/Sentinel kills was not registered.
V4.2.0
* Added missing Villagers: Librarian, Priest, Butcher, Blacksmith, Farmer.
* Fixed LibsDisguises compatibility on Minecraft 1.9.4
* Fixed iDisguises compatibility on Minecraft 1.9.4
* Tried to fix MySql error reported (https://www.spigotmc.org/threads/mobhunting.46937/page-72#post-2071076)
* Added ProtocolLib, Minigames to Metrics statistics.
* Fixed error in villager settings in config.yml
V4.1.9 New mob heads
* All mob heads has now been updated, including the new 1.11 mobs.
V4.1.8 Bug fixing
* Fixed NoSuchMethodError: org.bukkit.event.entity.ProjectileHitEvent.getHitEntity() on older Minecraft versions. If you get this error on Minecraft 1.11 you need to update SpigotMC. (https://www.spigotmc.org/threads/mobhunting.46937/page-70#post-2065080)
* Money rewards can now disappear, if hit by f.ex. a fireball.
V4.1.7
* Money dropped on ground is now invulnerable. (Can't be destroyed by fireball's).
* Fixed error where rewards was paid twice - when the inventory was NOT full. Error introduced in V4.1.3
V4.1.6
* Fixed error where rewards was paid twice - when the inventory was NOT full. Error introduced in V4.1.3
V4.1.5
* Fixed error where rewards was paid twice - when the inventory was NOT full. Error introduced in V4.1.3
V4.1.4
* Fixed bug: Metrics is now only enabled for MobHunting and don't force this for all other plugins.
* Updated /mh bounty help
V4.1.3
* Fixed 2 errors in the Bounty command, Ticket 103, (https://github.com/Rocologo/MobHunting/issues/103)
* Fixed issue. Money can now be picked up even with a full inventory. ProtocolLib is recommended, but is only optional.
* Added support for ProtocolLib (https://www.spigotmc.org/resources/protocollib.1997/)
* Included PacketWrapper in MobHunting. (https://github.com/aadnk/PacketWrapper)
* Removed deprecated methods in iDisguiseCompat
* Changed Metrics to run Asynchronously in the background.
V4.1.2
* Compability with LibsDisgues was broken after the 9.1.1 release. UNDEAD_HORSE is now removed.
* LibsDIsguises, iDisguise and CraftDisguise can now be disabled in config.yml without generation an error.
* /mh update on Windows change. Old MobHunting.jar is deleted if user try to update twice without restarting the server (https://www.spigotmc.org/threads/mobhunting.46937/page-67#post-2045527)
V4.1.1
* Fixed Zombie kills on older servers (before MC1.11)
* Fixed error in console when a player had changed name. (https://www.spigotmc.org/threads/mobhunting.46937/page-66#post-2044917)
* Fixed Missing "killstreak ended" missing. (https://www.spigotmc.org/threads/mobhunting.46937/page-66#post-2045401)
V4.1.0
* Sqlite Migration from V2 to V3 fixed on older Minecraft versions (PRE 1.11)
V4.0.9
* Fixed bug on Powered MasterMobHuntingSigns
* Fixed CloseOnCompletion error in Sqlite (https://www.spigotmc.org/threads/mobhunting.46937/page-66#post-2043563)
V4.0.8 Bug fixing
* Money dropped on ground can now be picked up when the the player inventory is full.
* Fixed bug on MasterMobHuntingSigns which caused them to be permanent powered.
* Fixed open connections in MySql
* Updating MySql Constraints on mh_PlayersV2/mh_Players
* Updating MySql Constraints on mh_Daily, mh_Weekly, mh_Monthly, mh_Yearly, mh_AllTime, mh_Achievements, mh_Bounties
V4.0.7 Bug fixing
* Debug information "Saving data" has been removed from the console.
V4.0.6 Bug fixing
* Remove natural drops when detected grinding, killing mobs in a WG region with mob-damage deny or mobhunting deny.
* Cancel MH Head events if other plugins has canceled the event.
* Added missing zombie_villager_level1 in config.yml
V4.0.5 Bug fixing
* Fixed error when Achivemens was saved.
* Fixed Zombie/Villager/ZombieVillager mob type.... I hope its very confusion in MC1.11
V4.0.4 Bug fixing
* Migrating mh_Players into new V3 layout, the old table is renamed to mh_PlayersV2.
V4.0.3 Bug fixing
* Fixed SQL Error reported by Dutchy1001 (https://www.spigotmc.org/threads/mobhunting.46937/page-61#post-2028165)
V4.0.2 Bug fixing
* NPE error fixed (Occurs when a Citizens ID exists in citizens_rewards but has been deleted in Citizens store)
* Fixed NPE error when killing a normal Zombie
* Fixed SQL Error reported by Dutchy1001 (https://www.spigotmc.org/threads/mobhunting.46937/page-61#post-2028165)
V4.0.1 Support for Minecraft 1.11 added
* New Mobs added: Evoker, Vex, Vindicator, Llama
* Old mobs added: Mule, Donkey, ZombieHorse, Skeleton Horse
V4.0.0 MAJOR UPGRADE FOR SPIGOT 1.10.2
* MAJOR VERSION CHANGE - PLEASE MAKE BACKUP OF DATABASE AND MOBHUNTING FOLDER BEFORE FIRST RUN
* Changed Database Layout to improve support for statistics on MythicMobs, Citizens, TARDISWeepingAngels and CustomMobs
* Disable MobHunting per world in Config.yml fixed.
* Caveat: WorldGuard flag MobHunting=Allow does not work because of limited WG CustomFlag support.
* Fixed NPE bug when a Citizen NPC killed a mob. https://github.com/Rocologo/MobHunting/issues/101
* Fixed bug on Leaderboards, where the same player name was displayed multiple times. https://www.spigotmc.org/threads/mobhunting.46937/page-58#post-1949123
* Changed MySQL connections from using DriverManager to MysqlDataSource, to give better connection stability
* Removed debug information from WorldGuard Integration
* Removed debug information from TARDISWeepingAngels Integration
* Added bounty_duration in config.yml, so the server owner can decide how many days a bounty can live before it is removed automatically.
* Fixed bug where a MyPet kill did not pay a reward.
V3.4.7
* Change: Disable all achievements when killing a mob with a negative reward (penalty).
* Fixed bug where a Penalty was showed as "money gained".
* Added some debug information to find bug in assisted kill. https://www.spigotmc.org/threads/mobhunting.46937/page-55#post-1900341
* Moved messages for killed players from the ActionBar to the chat, so the message does not disappear.
* Fixed bug where the text messages where written as a loss instead of a reward, when a mob was killed (drop money on ground was true - and all multipliers was 1)
V3.4.6
* Fixed NullPointerException error i RandomBounties: https://www.spigotmc.org/threads/mobhunting.46937/page-54#post-1875728
V3.4.5
* Killstreak fixed.
* Cleaned up the Difficulty Multiplier, added debug information.
* NPE fixed.
V3.4.4
* Add chance to run the Command on PVP kills. Default is is 50%. Can be changed in config.yml.
* Added support for CustomMobs: https://dev.bukkit.org/bukkit-plugins/custom-mobs/
* Fixed "NoSuchMethodError: org.bukkit.entity.LivingEntity.getName()" on Minecraft 1.7.10 servers.
* DropMoneyOnGround Fixed on 1.7.10 Servers
* Fixed rare bug reported by Mr_Killer01: https://www.spigotmc.org/threads/mobhunting.46937/page-52#post-1843924
* Change: when MobHunting find a new Sentry/Sentinel NPC the default settings will be created without a reward, because the fightback is not enabled by default.
V3.4.3
* /mh update changed to handle redirected Url's
V3.4.2
* Metrics copied into MohbHunting and renamed again to solve Metrics error.
* Change Pom.xml to fix Metrics Error
V3.4.1
* Fix for Metrics error. Metrics removed internally.
* Error in Plugin.yml
V3.4.0
* Fixed bug on servers < Minecraft 1.10: NoSuchMethodError: org.bukkit.entity.Zombie.getVillagerProfession()
* Missing mobhunting.commands.region.description added to Lang files.
* /mh help has been updated, including /mh <command> help
V3.3.9
* Bug fixed: Killing a Husk added +1 to Zombie kills in the achievements.
* /Mh reload fixed. Now reloading bounties and player settings for online players.
* Added InventoryDragEvent to BountyManager and AchievementManager - players was able to drag heads/items out of the inventory gui.
* Some Gringott users needed to lower the minimum reward. A minimum_reward is therefore added to Config.yml.
* The plugin updater was broken after a change on www.curse.com homepage. The updater is improved and going forward the jar will not be renamed unless the new file could be downloaded.
* Bug fix: The sniper bonus is now calculated correct. (Half of the pro-sniper bonus)
V3.3.8
* Gringotts support fixed.
* Bug fix: BountyManager failed when plugin was reloaded.
* Metrics for TARDISWeepingAngels added.
* Metrics is disabled if Http://mcstats.org don't respond. Testing every 30 min.
V3.3.7
* Emergency fix: plugin failed when TARDISWeepingAngels was not installed.
V3.3.6
* Killstreak can now be completely disabled if you set the multiplier to 1.0
* Learning messages is updated to fit into the Bossbar.
* Fixed a possible NullPointerException bug in WorldGuardHelper.
* Fixed "Could not pass event PlayerMoveEvent to MobHunting v3.3.5" error.
* pom.xml update with time stamp in filename yyyyMMddHHmmss.
* MobHunting does now force /mh head to use the minecraft:give command.
* Added support for TARDISWeepingAngels
* Cleanup in MobHunting head give command.
V3.3.5
* Stray Head updated
* Elder Guardian Mob Added. (Strange that nobody has noticed that Elder Guardian was missing???)
* Elder Guardian Head added (Can be spawned with /mh head spawn elder_guardian.
* Fix bug where changes in where newer Worldguard SNAPSHOT's broke the integration. I have tested MobHunting 3.3.5 and WorldGuard 6.1.3-SNAPSHOT-Build1680.
V3.3.4
* Added integration to ActionAnnouncer
* Added integration to ActionBarAPI
* Parameter added to enable/disable Broadcasts in the ActionBar. (If possible).
* Cleaned up pom.xml
* Minor bug fixing
V3.3.3
* Fixed ConcurrentModification onPlayerQuit bug
* Add parameter "deny-hoppers-to-pickup-money-on-ground=true" to deny Hoppers to pickup reward money. (In the fight against "Dark Room Mobspawners");
* added code to configManager to catch if prize in config.yml starts with ":" and through a warning in Server Console.
V3.3.2
* Roll back Hidden MasterMobHunter Sign Tag.
* Giant Head updated
* Snowman head updated
* mh bounty bug fixing.
V3.3.1
* Change: Players which has decided to mute MobHunting does not receive Broadcast messages from others players when they achieve something.
* Fixed NullPointerException when when "mh head ..." was executed from console .
* Fixed NullPointerException when player clicked on a MH sign without something in the hand.
* OBS. Plugin does not work with WorldGuard 6.1.3 SNAPSHOTS (Development builds) Changes has been made in WorldGuard. I have contacted the developer to get this fixed.
V3.3.0
* All MobHeads are now updated. You should rename config.yml to config.yml.old and restart server to get all new settings.
* Changed the syntax of "/mh head"
* Added "/mh head give [toPlayer] [mob|playername] [displayName] [amount]"
* Added "/mh head rename [newName]" Renaming the head in hand.
* Added "/mh debug" to toggle/enable/disable console debug information.
* Gringotts added to Metrics.
* Hided MH tag on MasterMobHunter signs
* MasterMobHunter Signs can now be clicked to get npc id.
* Fix a bug in MasterMobHunterSign, which stored a "zero signLocation" on the NPC if the sign was broken.
V3.2.8
* Added support for Gringotts. DropMoneyOnGround now drop money in Gringott currency.
* Fixed bug. "/mh achievements playername" can now be run from the console.
* Fixed bug. MasterMobHunterSigns does now partly show the playername if rank + name are longer than 15 chars.
* Added a new setting "show-achievements-without-reward" to show rewards even if the prize is 0.
V3.2.7
* Made a work around to fix bug in getOfflinePlayer()
V3.2.6
* Fixed name change detecting spam in the console
* Optimized the use of playerIds, so they are kept in memory for fast access.
* Fixed bug "org.bukkit.event.entity.EntityDamageEvent cannot be cast to org.bukkit.event.entity.EntityDamageByEntityEvent"
* Removed "MobHunting is disabled in this world" from the player screen, to reduce the spam. The message is kept in the server console.
V3.2.5
* New feature /mh head spawn [mobname] [displayname] [amount] [xpos] [ypos] [zpos]|[playername]
* New feature /mh head rename newDisplayname
* Bugfix. The compatibility with the Glowstone++ Server was broken. Now fixed.
* Bugfix. Error when closing the server which could cause the server to hang is fixed.
V3.2.4
* Support for Citizens Sentinel added. Sentry has been discontinued by Citizens Developer and is replaced by Sentinel.
* New feature: Players can loose money if the get killed by a mob. Can be enabled in config.yml
* The owner of a MyPet will now get a reward if the Pet kills a mob. This feature has been broken for while, but is now fixed.
* Fixed bug: WitherSkeleton kills is now counted.
* Fixed bug when DisguiseCraft is too old. If version is before DisguiseCraft V5.0 the compatibility is disabled.
* The update checker now handle Development versions from the Jenkins server.
V3.2.3
* Removed the moneygain'ed message when money is dropped on the group.
* Added display name for hostile Mobs in config.yml
* Changed pom.xml, preparing for development releases on http://jenkins.lindegaard.one:8180/job/MobHunting/
* Changed the way random numbers are generated, to produce better random numbers.
* Changed hashCode() in Bounty.java. (Bug fix)
* Changed HashMap to Map in AutoConfig.java (Bug fix)
* Achievements can now be disabled per Mob by setting the level to 0.
V3.2.2
* Fixed bug where two money items on ground was merged and one lost.
* Fixed error which caused Bounties not to be paid.
V3.2.1
* Fixed java.lang.NoSuchMethodError: net.citizensnpcs.api.trait.TraitFactory.deregisterTrait on MC 1.7 servers
* Added new feature. You can now disable achievements in specific worlds in config.yml, but still get rewards for killings.
* Fixed java.lang.NullPointerException at one.lindegaard.MobHunting.achievements.AchievementManager.onInventoryClick(AchievementManager.java:732) ~[?:?]
V3.2.0
* Fixed bugs
* ProSniper bonus was not added when sing LEFT hand
* NullPointerException bug in MetricsManager
* /mh achievements show disabled mobs (passive mobs / peaceful mobs)
* /mh achievements is separated in two inventories. Achieved and in progress/not begun.
* Added gui/nogui parameter
* /mh achievements nogui
* /mh achievements gui
* /mh achievements playername nogui
* /mh achievements playername gui
* /mh bounty nogui
* /mh bounty gui
* /mh bounty playername nogui
* /mh bounty playername gui
* Improved Minecraft version test, now using a faster method. The old method could cause a sort lag, when killing a Mob!
V3.1.9
* Added new Mobs Husk and Stray
* Fixed bug when MobStacker was not installed
* Fixed bug in MetricsManager when Bounties was null.
* Another fix trying to solve the SQL bug shutting down.
V3.1.8
* Added Support for MineCraft 1.10 and the new mob Polar Bear
* Added debugSQL setting in config.yml - to be used by the developer.
* Changed Queue system on Shutdown
V3.1.7
* Refactored one.lindegaard.MobHunting.compatability to Refactored one.lindegaard.MobHunting.compatibility
* Basic compatibility for MobStacker added.
* Changed number format in BountyManager
* Added Usage graph to MetricsManager
* Added Basic settings for grinding detection
* Added Grinding detection to learning and debug mode.
V3.1.6
* Fixed compatibility with CraftBukkit
* Change Store queue system
V3.1.5
* Fixed NullPointerException in MasterMobHunterSign.java:318
* Added extra user and debug information in the Anti - MobGrinding code.
V3.1.4
* Open initial connections was done twice
* Found two missing closing commands in ResultSet's
V3.1.3
* Fixed wrong color code format in config.yml (DropMoneyOnGroupItemColor)
V3.1-2
* Fixes error thrown when Citizens is not installed
* Fixes error thrown when WorldGuard is not installed
V3.1.1
* Fixes error causing the cpu usage to go 100%
* Fixes error in RandomBounty
V3.1.0
* Added setting in config.yml to set the item color text when using DropMoneyOnGroup
* Fixed freeze/crash server when stopping or restarting server
* Fixed bug in MetricManager when starting the server and Citizens not installed
* Changed Metrics SQL statistics
V3.0.8
* Fixed bug: players could get achievement Creepercide and Fangmaster while playing MobArena
* Fixed bug: added two database closing statements which could make the server hang after new players had joined the server.