-
Notifications
You must be signed in to change notification settings - Fork 2
/
Tweak.xm
245 lines (230 loc) · 6.44 KB
/
Tweak.xm
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
#import "UIEvent+Synthesize.h"
#import "UITouch+Synthesize.h"
#import "GSEvent.h"
#import <substrate.h>
#import <SpringBoard5/SBApplication.h>
typedef enum {
UP,
DOWN,
LEFT,
RIGHT,
X,
A,
B,
Y,
L,
R,
START,
SELECT
} iCPButton;
typedef enum {
PRESS,
RELEASE
} iCPButtonState;
static NSString* presses = @"wxadlkoihjuy";
static NSString* releases = @"ezqcvpgmrnft";
static NSMutableDictionary* touches = [[NSMutableDictionary alloc] init];
static NSDictionary* prefs = [[NSDictionary alloc] initWithContentsOfFile:[NSString stringWithFormat:@"/Library/Application Support/ControlFreak/%@.plist", [[NSBundle mainBundle] bundleIdentifier]]];
static BOOL debugMode = NO;
iCPButton buttonForString(NSString* string){
char character = [string characterAtIndex:0];
int result = 12;
for(int i = 0; i < 12; i++)
{
if([presses characterAtIndex:i] == character || [releases characterAtIndex:i] == character)
{
result = i;
break;
}
}
return (iCPButton)result;
}
iCPButtonState buttonStateForString(NSString* string){
char character = [string characterAtIndex:0];
int result = 2;
for(int i = 0; i < 12; i++)
{
if([presses characterAtIndex:i] == character) return PRESS;
if([releases characterAtIndex:i] == character) return RELEASE;
}
return (iCPButtonState)result;
}
static void (*original_GSSendEvent)(GSEventRecord* record, mach_port_t port);
extern "C" void replaced_GSSendEvent(GSEventRecord* record, mach_port_t port)
{
if(debugMode)
{
int gsEventType = record->type;
if(gsEventType == 3001)
{
float locationX = (float)record->location.x;
float locationY = (float)record->location.y;
GSHandInfoType touchType = (*((int*)record + 0xD))-1;
switch(touchType)
{
case kGSHandInfoTypeTouchDown:
NSLog(@"touch down at (%f, %f)", locationX, locationY);
case kGSHandInfoTypeTouchDragged:
NSLog(@"touch dragged at (%f, %f)", locationX, locationY);
case kGSHandInfoTypeTouchMoved:
NSLog(@"touch moved at (%f, %f)", locationX, locationY);
case kGSHandInfoTypeTouchUp:
NSLog(@"touch up at (%f, %f)", locationX, locationY);
case kGSHandInfoTypeCancel:
NSLog(@"touch cancelled at (%f, %f)", locationX, locationY);
default:
break;
}
}
}
original_GSSendEvent(record, port);
}
__attribute__((constructor))
static void initialize()
{
NSLog(@"MyExt: Loaded");
MSHookFunction((void*)GSSendEvent, (void*)replaced_GSSendEvent, (void**)&original_GSSendEvent);
}
void sendButtonEvent(iCPButton button, iCPButtonState state) {
CGPoint point;
NSString* buttonName;
switch(button)
{
/*case UP:
buttonName = [NSString stringWithString:@"up"];
break;
case DOWN:
buttonName = [NSString stringWithString:@"down"];
break;
case LEFT:
buttonName = [NSString stringWithString:@"left"];
break;
case RIGHT:
buttonName = [NSString stringWithString:@"right"];
break;
case X:
buttonName = [NSString stringWithString:@"x"];
break;
case A:
buttonName = [NSString stringWithString:@"a"];
break;
case B:
buttonName = [NSString stringWithString:@"b"];
break;
case Y:
buttonName = [NSString stringWithString:@"y"];
break;
case L:
buttonName = [NSString stringWithString:@"l"];
break;
case R:
buttonName = [NSString stringWithString:@"r"];
break;
case START:
buttonName = [NSString stringWithString:@"start"];
break;
case SELECT:
buttonName = [NSString stringWithString:@"select"];
break;
default:
break;*/
case UP:
buttonName = [NSString stringWithString:@"UP"];
break;
case DOWN:
buttonName = [NSString stringWithString:@"DOWN"];
break;
case LEFT:
buttonName = [NSString stringWithString:@"LEFT"];
break;
case RIGHT:
buttonName = [NSString stringWithString:@"RIGHT"];
break;
case X:
buttonName = [NSString stringWithString:@"X"];
break;
case A:
buttonName = [NSString stringWithString:@"A"];
break;
case B:
buttonName = [NSString stringWithString:@"B"];
break;
case Y:
buttonName = [NSString stringWithString:@"Y"];
break
case L:
buttonName = [NSString stringWithString:@"L"];
break;
case R:
buttonName = [NSString stringWithString:@"R"];
break;
case START:
buttonName = [NSString stringWithString:@"START"];
break;
case SELECT:
buttonName = [NSString stringWithString:@"SELECT"];
break;
default:
break;
}
if(buttonName != nil && [prefs objectForKey:buttonName] != nil)
{
point.x = [(NSNumber*)[(NSArray*)[prefs objectForKey:buttonName] objectAtIndex:0] floatValue];
point.y = [(NSNumber*)[(NSArray*)[prefs objectForKey:buttonName] objectAtIndex:1] floatValue];
if(state == PRESS)
{
UITouch *touch = [UITouch touchAtPoint: point];
UIEvent* event = [UIEvent applicationEventWithTouch: touch];
[event _addGestureRecognizersForView: touch.view toTouch: touch];
for(NSString* touchName in [touches allKeys])
{
UITouch* eachTouch = [touches objectForKey:touchName];
[event _addTouch:eachTouch forDelayedDelivery:NO];
[event _addGestureRecognizersForView:eachTouch.view toTouch:eachTouch];
}
[touches setObject:touch forKey:buttonName];
[event updateTimestamp];
[[UIApplication sharedApplication] sendEvent: event];
}
else if(state == RELEASE)
{
UITouch* touch = [touches objectForKey:buttonName];
UIEvent* event = [UIEvent applicationEventWithTouch: touch];
[touches removeObjectForKey:buttonName];
[event _addGestureRecognizersForView: touch.view toTouch: touch];
for(NSString* touchName in [touches allKeys])
{
UITouch* eachTouch = [touches objectForKey:touchName];
[event _addTouch:eachTouch forDelayedDelivery:NO];
[event _addGestureRecognizersForView: eachTouch.view toTouch: eachTouch];
}
[event _addGestureRecognizersForView: touch.view toTouch: touch];
[event updateTimestamp];
[touch setPhase:UITouchPhaseEnded];
[[UIApplication sharedApplication] sendEvent: event];
}
}
}
%class Dink
%hook UIKeyboardInputManager
-(BOOL)acceptInputString:(id)string
{
%log;
if([[%c(UIKeyboardImpl) sharedInstance] isInHardwareKeyboardMode])
{
NSString* lowercaseString = [string lowercaseString];
iCPButton button = buttonForString(lowercaseString);
iCPButtonState state = buttonStateForString(lowercaseString);
sendButtonEvent(button, state);
}
return %orig;
}
%end
%hook SBApplicationController
-(void)applicationStateChanged:(SBApplication*)changed state:(unsigned)state
{
// 4 = open, active
%orig;
NSLog(@"%@ just changed to state %u", [changed displayIdentifier], state);
}
%end