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FAQ
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#
# Netris
# Frequently asked questions
#
# $Id: FAQ,v 1.4 1999/05/16 06:56:21 mhw Exp $
#
Questions
=========
[1] Where can I find the latest version?
[2] The pieces look bizarre in my xterm window, and don't erase
properly. What's up?
[3] If I drop a piece and then slide it off a cliff, shouldn't
it automatically drop again?
[4] When I try to play a networked game, it just hangs.
[5] Is the game fair? Is there an advantage to being the -w or the
-c player?
[6] I'm using a slow terminal, and the game response is sluggish.
What can I do?
[7] Why can't my terminal hide the cursor?
[8] Occasionally when clearing a line, the display jerks, scrolling
very awkwardly. How can I fix it?
Answers
=======
[1] Where can I find the latest version?
ftp://ftp.netris.org/pub/netris/
The latest version is available via anonymous ftp from
ftp.netris.org in /pub/netris.
Unfortunately this machine is currently on the far end of a
14.4kbps modem connection, and may go away at any time without
notice, but I'll do my best to keep it up. If you have trouble
contacting the ftp server, try mailing me at <[email protected]>.
[2] The pieces look bizarre in my xterm window, and don't erase
properly. What's up?
Try disabling standout mode with the -S option. If this fixes it,
it's probably because the bold font on your xterm is set wrong.
It's a good idea to fix it, since the blocks look much nicer when
they're inverse.
If the blocks don't erase correctly and are drawn larger than normal
characters, check your .Xdefaults file. If you set the "font", make
sure you also set the "boldFont" to something of the same size. For
example, I use 6x10 font for xterms, and here are the relevant lines
from my xterm.
txterm*font: 6x10
txterm*boldFont: 6x10
Make sure you capitalize the F in "boldFont"
[3] If I drop a piece and then slide it off a cliff, shouldn't
it automatically drop again?
Try the -D option.
[4] When I try to play a networked game, it just hangs.
There are two possibilities. First, versions 0.1d? are incompatible
with current versions. This is unfortunate, but remember, those were
very developmental versions. I needed to fix up the protocol, and
I didn't want a whole bunch of messy compatibility code (at least
not yet :-) Ask your opponent to get the latest version.
The other possibility is that you've typed in the wrong hostname, or
there's a port number mismatch, if either of you used the -p option.
[5] Is the game fair? Is there an advantage to being the -w or the
-c player?
The game is fair. The game is completely symmetric once the
connection is established. Furthermore, a random number seed is
exchanged at the start of the game, so both players will get the
same pieces.
There is a built-in random number generator, so even if the C
library on your system has a non-standard generator, both
players will still get the same sequence.
There is no attempt to synchronize the start of the game
accurately for networks with high latency. This should be fixed
at some point, but I doubt such a small head start makes much
difference for a game lasting several minutes.
[6] I'm using a slow terminal, and the game response is sluggish.
What can I do?
Try the -S option. This disables use of standout mode (bold/inverse),
which require control sequences to be sent twice (or more) per line.
Standout mode makes the pieces look much more like blocks, but can
make the game unplayable on a slow terminal.
Also, you can type 's' to toggle spying (updating your view of the
opponent's board).
[7] Why can't my terminal hide the cursor?
Netris uses the termcap library to look up the "vi" and "ve"
capabilities, which make the cursor invisible/visible
respectively. These capabilities aren't very consistently
reported among un*xes, so I use compiled-in vt220 codes for
several vt100-like terminals. Most emulators probably won't
support the codes, but they'll probably ignore them quietly.
Try setting the TERM environment variable to "vt100" or "vt220"
before running Netris. If that doesn't work, your terminal
probably doesn't support cursor invisibility.
[8] Occasionally when clearing a line, the display jerks, scrolling
very awkwardly. How can I fix it?
You can try running ./Configure with the "--curses-hack" option
and recompile. This utilizes a non-portable hack which will only
work with certain curses libraries, so it's disabled by default.
All screen updating is done by your curses library, which means
it's not something that Netris can control. Netris never tells
curses to scroll, but curses does so automatically in order to
optimize screen updates. This hack modifies curses's internal
variables, making it think that your terminal doesn't know how to
region-scroll.
# vi: tw=70 ai