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Classes.cs
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Classes.cs
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using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Linq;
using System.Reflection;
using System.Runtime.InteropServices;
using System.Text;
using System.Threading.Tasks;
using SharpDX;
using ShpVector3 = SharpDX.Vector3;
using ShpVector2 = SharpDX.Vector2;
namespace PUBGMESP
{
public class DisplayData
{
public long ViewMatrixBase;
public long myObjectAddress;
public PlayerData[] Players;
public ItemData[] Items;
public VehicleData[] Vehicles;
public BoxData[] Boxes;
public GrenadeData[] Grenades;
public DisplayData(long viewMatrixBase,long myObjectAddress)
{
this.ViewMatrixBase = viewMatrixBase;
this.myObjectAddress = myObjectAddress;
}
}
public class PlayerData
{
public string Type;
public long Address;
public int Status;
public ShpVector3 Position;
public int Pose;
public float Health;
public string Name;
public bool IsRobot;
public int TeamID;
public int IsTeam;
}
public class ItemData
{
public Item Type;
public ShpVector3 Position;
public string Name;
}
public class VehicleData
{
public Vehicle Type;
public ShpVector3 Position;
public string Name;
}
public class BoxData
{
public string[] Items;
public ShpVector3 Position;
}
public class GrenadeData
{
public Grenade Type;
public ShpVector3 Position;
}
/// <summary>
/// Item Type
/// </summary>
public enum Item
{
[Description("Useless")]
Useless,
[Description("[Med] Enegy Drink")]
EnegyDrink,
[Description("[Med] Epinephrine")]
Epinephrine,
[Description("[Med] Pain Killer")]
PainKiller,
[Description("[Med] First Aid Kit")]
AidKit,
[Description("[Armor] Lv.3 Bag")]
BagLv3,
[Description("[Armor] Lv.2 Bag")]
BagLv2,
[Description("[Armor] Lv.2 Armor")]
ArmorLv2,
[Description("[Armor] Lv.3 Armor")]
ArmorLv3,
[Description("[Armor] Lv.3 Helmet")]
HelmetLv3,
[Description("[Armor] Lv.2 Helmet")]
HelmetLv2,
[Description("[Sniper] AWM")]
AWM,
[Description("[Rifle] SCAR-L")]
SCARL,
[Description("[Sniper] Kar-98")]
Kar98,
[Description("[Rifle] M762")]
M762,
[Description("[MachineGun] DP-28")]
DP28,
[Description("[Rifle] Groza")]
Groza,
[Description("[Rifle] AKM")]
AKM,
[Description("[Rifle] AUG")]
AUG,
[Description("[Rifle] QBZ")]
QBZ,
[Description("[MachineGun] M249")]
M249,
[Description("[Rifle] M4A1")]
M4A1,
[Description("[Ammo] 300 Magnum Ammo")]
AmmoMagnum,
[Description("[Ammo] 7.62 Ammo")]
Ammo762,
[Description("[Ammo] 5.56 Ammo")]
Ammo556,
[Description("[Scope] 4x Scope")]
Scope4x,
[Description("[Scope] 6x Scope")]
Scope6x,
[Description("[Scope] 8x Scope")]
Scope8x,
[Description("[Apendix] Rifle Silenter")]
RifleSilenter,
[Description("[Apendix] Rifle Rapid Expansion Magazine")]
RifleMagazine,
[Description("[Armor] Ghillie Suit")]
GhillieSuit,
[Description("[Pistol] Flare Gun")]
FlareGun,
[Description("[Sniper] M24")]
M24,
[Description("[Apendix] Sniper Silenter")]
SniperSilenter,
[Description("[Sniper] MK14")]
MK14,
[Description("[Sniper] SKS")]
SKS,
[Description("[Ammo] Grenade")]
Grenade
}
/// <summary>
/// Grenade Type
/// </summary>
public enum Grenade
{
[Description("Unknown")]
Unknown,
[Description("Smoke Grenade")]
Smoke,
[Description("Cocktail Grenade")]
Burn,
[Description("Flash Grenade")]
Flash,
[Description("Fragment Grenade")]
Explode
}
/// <summary>
/// Vehicle Type
/// </summary>
public enum Vehicle
{
[Description("Unknown")]
Unknown,
[Description("BRDM")]
BRDM,
[Description("Scooter")]
Scooter,
[Description("Motorcycle")]
Motorcycle,
[Description("MotorcycleCart")]
MotorcycleCart,
[Description("Snowmobile")]
Snowmobile,
[Description("Tuk")]
Tuk,
[Description("Buggy")]
Buggy,
[Description("Sports")]
Sports,
[Description("Dacia")]
Dacia,
[Description("Rony")]
Rony,
[Description("PickUp")]
PickUp,
[Description("UAZ")]
UAZ,
[Description("MiniBus")]
MiniBus,
[Description("PG117")]
PG117,
[Description("AquaRail")]
AquaRail,
[Description("AirPlane")]
BP_AirDropPlane_C
}
/// <summary>
/// Aimbot Position
/// </summary>
public enum AimPosition
{
[Description("Head")]
Head,
[Description("Chest")]
Chest,
[Description("Waist")]
Waist
}
}