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COA tools meshes are just a simple Plane meshes. So if you figure out how to make that library work on a regular 3d rig i dont see why it wouldnt work on a COA one.Just make sure to limit the transform to only 2d axis X and Y.
as davord45 said, basically the output of coa tools is regular 3d geometry fixed to 2 axis. This surely could be coupled somehow.
However, this is currently out my personal scope.
Would it be somehow possible to drive COA characters with a webcam ?
For example using the OpenPose library?
https://github.com/CMU-Perceptual-Computing-Lab/openpose
https://gitlab.com/sat-metalab/blender-addon-openpose
https://github.com/nkeeline/OpenPose-to-Blender-Facial-Capture-Transfer
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