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Bug: 258 sprite apears on ESC #1992
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Please confirm if this also happens to you. I need to know is this my PC, or the TIC-80. It might be visual artifact, because im specifically using wrong videodriver. |
Can reproduce using the Windows (regular) build from Github Actions Build #954. I believe my video drivers are up to date. |
Perhaps another issue with the new cursor code? Tagging as bug. |
I have noticed it before the new cursors. |
Ok, so somehow that bug moved from 258 to 259. This happens on a quarter of a second if you interfere in to cursor memory. Have this bug in the other project now. |
Well I have found some more weird stuff. For example, this bug affects the moving between editors or console while sprite in 257, 258 and 259 are appearing when game is lanching/closing. It have nothing to do with manual cursor changing, because I disabled that in my game to test it. |
If you set tic_point hot to something high, like tic_point hot = {100000}; the sprite doesn't show up anymore. |
What is wrong
When tapping fast escape key the 258 sprite shows on the cursor for one frame!
How to recreate
Additional information
Platform: Windows 7, PC
Version of TIC: v1.0 Pro winxp
Is fullscreen: yes
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