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Black Screen after first click #87

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pikacrafter101 opened this issue Mar 2, 2018 · 0 comments
Open

Black Screen after first click #87

pikacrafter101 opened this issue Mar 2, 2018 · 0 comments

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@pikacrafter101
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I was using your emulator fine yesterday, but I started having issues today. When I opened the website, everything was working fine, but after I did the first click to start the program, I got a black screen that won't go away. I can still interact with the program, and log in, but the screen remains black. I have yet to try to get it into the game to see if it works, but I fear clearing my data.
I checked the console and found this:

DevTools failed to parse SourceMap: https://nesbox.com/js/jquery.min.map
DevTools failed to parse SourceMap: https://nesbox.com/css/bootstrap.min.css.map
embed:12 Uncaught ReferenceError: startEmulator is not defined
at HTMLCanvasElement.onclick (embed:12)
onclick @ embed:12
code8.js:1 pre-main prep time: 3929 ms
code8.js:1 Calling stub instead of sigaction()
code8.js:1 Calling stub instead of sigaction()
code8.js:1 Calling stub instead of sigaction()
code8.js:1 16
code8.js:1 16
code8.js:1 Uncaught abort(16) at Error
at jsStackTrace (https://nesbox.com/js/code8.js:1:20705)
at stackTrace (https://nesbox.com/js/code8.js:1:20888)
at abort (https://nesbox.com/js/code8.js:24:32156)
at rmc (https://nesbox.com/js/code8.js:17:81867)
at $j (https://nesbox.com/js/code8.js:8:98846)
at Aj (https://nesbox.com/js/code8.js:8:91007)
at ui (https://nesbox.com/js/code8.js:8:6674)
at ikc (https://nesbox.com/js/code8.js:17:76330)
at Object.dynCall (https://nesbox.com/js/code8.js:1:4799)
at https://nesbox.com/js/code8.js:1:162515
If this abort() is unexpected, build with -s ASSERTIONS=1 which can give more information.
runIter @ code8.js:1
Browser_mainLoop_runner @ code8.js:1
requestAnimationFrame (async)
requestAnimationFrame @ code8.js:1
Browser_mainLoop_scheduler @ code8.js:1
_emscripten_set_main_loop @ code8.js:1
ti @ code8.js:7092
callMain @ code8.js:24
doRun @ code8.js:24
run @ code8.js:24
runCaller @ code8.js:24
removeRunDependency @ code8.js:1
(anonymous) @ code8.js:1
xhr_onload @ code8.js:1
XMLHttpRequest.send (async)
xhrLoad @ code8.js:1
asyncLoad @ code8.js:1
(anonymous) @ code8.js:24

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