-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathServer.py
212 lines (179 loc) · 8.43 KB
/
Server.py
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
from Utils import Utils
import threading
import socket
import time
class Server:
FORMAT = 'utf-8'
DISCONNECT = "DISCONNECT"
HEADER = 64
def __init__(self):
self.server_addr = ""
self.peer_addr = ''
self.my_node = None
self.peer = None
self.ROOMS_MSG = {}
self.ROOM_MEMBER = {}
self.ROOM_MEMBER_NODES = {}
self.roomRequest = None
self.CONNECTIONS = [] # Eventually implent a new routing system using ID for conn objects?# ?
self.start()
def handle_connect(self, conn, addr):
connected = True
# Add Send ROOM_MEMBER_NODES list , ROOMS TO EACH NODE
current_room_conn = ""
node = False
while connected:
broadcast = ""
msg_length = conn.recv(Server.HEADER).decode(Server.FORMAT)
if msg_length: # IF LENGTH IS NOT 0
msg = conn.recv(int(msg_length)).decode(Server.FORMAT) # WAIT FOR MSG SIZE MSG_LENGTH
# if node , only remove
if msg == "!N":
node = True
if msg[0:2] == "!B":
room = msg[2:len(msg)]
self.ROOM_MEMBER[room].remove(conn)
# Get Room info
if msg[0:2] == "!R":
room = msg[2:len(msg)]
if current_room_conn:
if len(self.ROOM_MEMBER[current_room_conn]) >= 1:
if node is not True:
self.ROOM_MEMBER[current_room_conn].remove(conn)
if len(self.ROOM_MEMBER[current_room_conn]) == 0:
self.ROOMS_MSG.pop(current_room_conn)
if self.server_addr != self.peer_addr:
self.send_to_peer("!B" + current_room_conn) # Removes your node from
# ROOM_MEMBER of peer
current_room_conn = room
if room in self.ROOM_MEMBER:
self.ROOM_MEMBER[room].append(conn)
broadcast = Utils.joined(addr)
else:
self.ROOM_MEMBER[room] = []
self.ROOM_MEMBER[room].append(conn) # send index to dict for proper disconnects
if room in self.ROOMS_MSG:
for value in self.ROOMS_MSG[room]:
try:
Utils.connsend(conn, "!K" + room)
except socket.error:
self.ROOM_MEMBER[room].remove(conn)
break
Utils.connsend(conn, value)
else:
if self.peer_addr == self.server_addr:
self.ROOMS_MSG[room] = []
logs = "New Room Created! [{}]".format(room)
try:
Utils.connsend(conn, "!K" + room)
except socket.error:
self.ROOM_MEMBER[room].remove(conn)
break
Utils.connsend(conn, logs)
broadcast = (Utils.joined(addr))
else:
self.ROOMS_MSG[room] = []
self.send_to_peer(msg) # sends message too peer if you have a peer
self.roomRequest = conn
time.sleep(1)
if msg[0:2] == "!K": # ROuter COMMAND
room = msg[2:len(msg)]
msg_size = conn.recv(Server.HEADER).decode(Server.FORMAT)
msg_text = conn.recv(int(msg_size)).decode(Server.FORMAT)
if self.server_addr != self.peer_addr:
if conn != self.CONNECTIONS[0]:
self.send_to_peer(msg)
self.send_to_peer(msg_text)
for x in self.ROOM_MEMBER[room]:
if x != conn:
try:
Utils.connsend(x, "!K" + room)
except socket.error:
self.ROOM_MEMBER[room].remove(x)
break
Utils.connsend(x, msg_text)
self.ROOMS_MSG[room].append(msg_text)
if broadcast: # send mesasge to EVERY room member
for x in self.ROOM_MEMBER[current_room_conn]:
Utils.connsend(x, "!K" + current_room_conn)
Utils.connsend(x, broadcast)
if self.peer_addr == self.server_addr:
self.ROOMS_MSG[current_room_conn].append(broadcast)
def handle_init(self):
server = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
server.bind(self.server_addr) # MY IP
server.listen()
print(
f"[INIT] Server Is Listening {self.server_addr}, you must port forward to fully participate"
f" in the network..")
while True:
conn, addr = server.accept()
always_connect = threading.Thread(target=self.handle_connect, args=(conn, addr))
always_connect.start()
self.CONNECTIONS.append(conn)
print(f"[ACTIVE CONNECTIONS] {threading.active_count() - 3}")
def syncwithpeer(self):
connect = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
connect.connect(self.peer_addr) # change to user input .... should be IP / port of peer
self.peer = connect
self.send_to_peer("!N")
print("[SYNCED]")
if self.server_addr != self.peer_addr:
connect = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
connect.connect(self.server_addr) # change to user input .... should be IP / port of peer
self.my_node = connect
def send_to_peer(self, msg):
message = msg.encode(Server.FORMAT)
msg_length = len(message)
msg_length = str(msg_length).encode(Server.FORMAT)
msg_length += b' ' * (Server.HEADER - len(msg_length))
self.peer.send(msg_length)
self.peer.send(message)
def send_to_node(self, msg):
message = msg.encode(Server.FORMAT)
msg_length = len(message)
msg_length = str(msg_length).encode(Server.FORMAT)
msg_length += b' ' * (Server.HEADER - len(msg_length))
self.my_node.send(msg_length)
self.my_node.send(message)
def receive(self): # send everything received from peer to node
while True:
msg_length = self.peer.recv(Server.HEADER).decode(Server.FORMAT)
if msg_length:
data = self.peer.recv(int(msg_length)).decode(Server.FORMAT)
if data[0:2] == "!K":
room = data[2:len(data)]
msg_length = self.peer.recv(Server.HEADER).decode(Server.FORMAT)
data = self.peer.recv(int(msg_length)).decode(Server.FORMAT)
if self.roomRequest is not None:
Utils.connsend(self.roomRequest, "!K" + room)
Utils.connsend(self.roomRequest, data)
self.roomRequest = None
else:
self.send_to_node("!K" + room)
self.send_to_node(data)
def start(self):
# Starts Your Server
ip = input("[IP TO BIND SERVER INSTANCE] >>> ")
if ip == "":
ip = socket.gethostbyname(socket.gethostname())
server_port = input("[PORT] >>> ")
self.server_addr = (ip, int(server_port))
print("[STARTING] Server Is Starting....")
init = threading.Thread(target=self.handle_init)
init.start()
time.sleep(1)
# Connects to Peer
print("[PEER INFO]")
ip = input("[IP] >>> ")
if ip == "":
ip = socket.gethostbyname(socket.gethostname())
port = input("[PORT] >>> ")
if port == "":
port = server_port
self.peer_addr = (ip, int(port)) # change to -> if blank , peer is node server.
print(f"[SYNCING] ::::: [{ip}][{port}]")
self.syncwithpeer()
always_receive = threading.Thread(target=self.receive)
always_receive.start()
new_server = Server()