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Sprite3D with AnimationPlayer Import Error #32

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chronosv2 opened this issue Aug 7, 2024 · 1 comment
Open

Sprite3D with AnimationPlayer Import Error #32

chronosv2 opened this issue Aug 7, 2024 · 1 comment

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@chronosv2
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I'm beginning work on prototyping a small game idea.
I created a simple "box" sprite with 3 frames in Aseprite.
On attempting to import using Aseprite -> Sprite3D with AnimationPlayer I receive this error for every sprite frame:

res://addons/nklbdev.importality/import/sprite_3d_with_animation_player.gd:35 - Invalid get index 'sptite' (on base: 'RefCounted (FrameInfo)').

Using the following versions:
Godot v4.2.2.stable.official [15073afe3] (standalone from the site, no .NET)
Aseprite 1.3.7-x64 (from Steam)
Plugin downloaded from the repository

Screenshot 2024-08-07 150511
Screenshot 2024-08-07 151526
Screenshot 2024-08-07 150708

I've tried reloading Godot and then reimporting, but continue to get the same error message.
I've also cleared out any of the import files from /.godot/ and next to the aseprite file in the /sprites/ directory.

Any assistance is greatly appreciated!

@nklbdev
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nklbdev commented Aug 8, 2024

Thanks for the report, @chronosv2! I'll debug the plugin this evening.

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