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Seems it failed to get an object allocated from static pool (seems by default dynamic allocation is not enabled) and return nil, and then the caller tries to write some values in the nil object.
Would be great if we can add more debugging logs on:
Example video: https://youtu.be/zX1V9vsbtfU?t=542
How to reproduce: just... has to play game in a solo quest mode. Sometimes it happen in less than 5min, in other case it does not happen after 1 hour.
Some game logs:
Seems it failed to get an object allocated from static pool (seems by default dynamic allocation is not enabled) and return nil, and then the caller tries to write some values in the nil object.
Would be great if we can add more debugging logs on:
opennox/src/legacy/common/alloc/classes.go
Line 280 in ff4c0e6
about remaining free list count, so that we can see which objects do matter.
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