forked from NVIDIA/cccl
-
Notifications
You must be signed in to change notification settings - Fork 0
/
CMakeLists.txt
98 lines (79 loc) · 2.82 KB
/
CMakeLists.txt
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
# 3.15 is the minimum for including the project with add_subdirectory.
# 3.21 is the minimum for the developer build.
# 3.27.5 is the minimum for MSVC build with RDC=true.
cmake_minimum_required(VERSION 3.15)
# This must be done before any languages are enabled:
if (CCCL_ENABLE_CUB)
cmake_minimum_required(VERSION 3.21)
endif()
project(CUB LANGUAGES NONE)
# This must appear before the installation rules, as it is required by the
# GNUInstallDirs CMake module.
enable_language(CXX)
# Support adding CUB to a parent project via add_subdirectory.
# See examples/cmake/add_subdir/CMakeLists.txt for details.
if (NOT CCCL_ENABLE_CUB)
include(cmake/CubAddSubdir.cmake)
return()
endif()
option(CUB_ENABLE_HEADER_TESTING "Test that all public headers compile." ON)
option(CUB_ENABLE_TESTING "Build CUB testing suite." ON)
option(CUB_ENABLE_BENCHMARKS "Build CUB benchmarking suite." "${CCCL_ENABLE_BENCHMARKS}")
option(CUB_ENABLE_TUNING "Build CUB tuning suite." OFF)
option(CUB_ENABLE_EXAMPLES "Build CUB examples." ON)
# This is needed for NVCXX QA, which requires a static set of executable names.
# Only a single dialect may be enabled when this is off.
option(CUB_ENABLE_CPP_DIALECT_IN_NAMES
"Include C++ dialect information in target/object/etc names."
ON
)
mark_as_advanced(CUB_ENABLE_CPP_DIALECT_IN_NAMES)
# This option is only used when CUB is built stand-alone; otherwise the Thrust
# option has the same effect.
option(CUB_IGNORE_DEPRECATED_API
"Suppress warnings about deprecated Thrust/CUB API."
OFF
)
# Check if we're actually building anything before continuing. If not, no need
# to search for deps, etc. This is a common approach for packagers that just
# need the install rules. See GH issue NVIDIA/thrust#1211.
if (NOT (CUB_ENABLE_HEADER_TESTING OR
CUB_ENABLE_TESTING OR
CUB_ENABLE_EXAMPLES))
return()
endif()
include(cmake/CubBuildCompilerTargets.cmake)
include(cmake/CubBuildTargetList.cmake)
include(cmake/CubCudaConfig.cmake)
include(cmake/CubUtilities.cmake)
if ("NVHPC" STREQUAL "${CMAKE_CXX_COMPILER_ID}")
set(CUB_ENABLE_BENCHMARKS OFF)
set(CUB_ENABLE_TUNING OFF)
endif()
if ("" STREQUAL "${CMAKE_BUILD_TYPE}")
set(CMAKE_BUILD_TYPE "RelWithDebInfo" CACHE STRING "Choose the type of build." FORCE)
set_property(
CACHE CMAKE_BUILD_TYPE
PROPERTY STRINGS Debug Release RelWithDebInfo MinSizeRel
)
endif ()
set(CMAKE_CXX_EXTENSIONS OFF)
cub_build_compiler_targets()
cub_build_target_list()
if (CUB_ENABLE_HEADER_TESTING)
include(cmake/CubHeaderTesting.cmake)
endif()
# Both testing and examples use ctest
if (CUB_ENABLE_TESTING OR CUB_ENABLE_EXAMPLES)
include(CTest)
enable_testing()
endif()
if (CUB_ENABLE_TESTING)
add_subdirectory(test)
endif()
if (CUB_ENABLE_EXAMPLES)
add_subdirectory(examples)
endif()
if (CUB_ENABLE_BENCHMARKS OR CUB_ENABLE_TUNING)
add_subdirectory(benchmarks)
endif()