Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Zombies path off edges, thinking space is walkable #1050

Open
Peter0x44 opened this issue Dec 19, 2024 · 1 comment
Open

Zombies path off edges, thinking space is walkable #1050

Peter0x44 opened this issue Dec 19, 2024 · 1 comment
Labels
bug Something isn't working Server All platform, server issue

Comments

@Peter0x44
Copy link

Describe the bug
In some circumstances when pathfinding, zombies can walk off ledges
To Reproduce
Steps to reproduce the behavior:
I tested on this custom map:
#997

  1. /map Onewindows
  2. walk behind the stamin-up perk machine
  3. observe zombies will jump off the ledge to get to you

Expected behavior
zombies would walk around the ledge

Screenshots/Footage

noaudio_zombies.mp4
noaudio_dogs.mp4

Affected Platforms
I only tested fteqw, but I doubt it's specific

Additional context
This might be a problem if someone tried to create a map like the BO3 custom map octagonal ascention.
I'm not sure how actionable this with our current pathfinding system, maybe perhaps it can only be addressed with navmeshes.

Feel free to close if that's the case

supercedes #1038 #1039

@Peter0x44 Peter0x44 added the bug Something isn't working label Dec 19, 2024
@MotoLegacy
Copy link
Member

@blubs Did your recent non-FTE path changes address something like this?

@MotoLegacy MotoLegacy changed the title [SERVER] Zombies can walk off ledges Zombies path off edges, thinking space is walkable Dec 29, 2024
@MotoLegacy MotoLegacy added the Server All platform, server issue label Dec 29, 2024
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
bug Something isn't working Server All platform, server issue
Projects
None yet
Development

No branches or pull requests

2 participants