With Socket.io configured on the server service methods and events will be available through a websocket connection. While using the REST API and just listening to real-time events on a socket is possible, Feathers also allows to call service methods through a websocket which, in most cases will be faster than REST HTTP.
Feathers sets up a normal Socket.io server that you can connect to using the Socket.io client either by loading the socket.io-client
module or /socket.io/socket.io.js
from the server. Unlike HTTP calls, websockets do not have a cross-origin restriction in the browser so it is possible to connect to any Feathers server. See below for platform specific examples.
ProTip: The socket connection URL has to point to the server root which is where Feathers will set up Socket.io.
Service methods can be called by emitting a <servicepath>::<methodname>
event with the method parameters. servicepath
is the name the service has been registered with (in app.use
) without leading or trailing slashes. An optional callback following the function(error, data)
Node convention will be called with the result of the method call or any errors that might have occurred.
params
will be set as params.query
in the service method call. Other service parameters can be set through a Socket.io middleware.
Retrieves a list of all matching resources from the service
socket.emit('messages::find', { status: 'read', user: 10 }, (error, data) => {
console.log('Found all messages', data);
});
Will call messages.find({ query: { status: 'read', user: 10 } })
on the server.
Retrieve a single resource from the service.
socket.emit('messages::get', 1, (error, message) => {
console.log('Found message', message);
});
Will call messages.get(1, {})
on the server.
socket.emit('messages::get', 1, { fetch: 'all' }, (error, message) => {
console.log('Found message', message);
});
Will call messages.get(1, { query: { fetch: 'all' } })
on the server.
Create a new resource with data
which may also be an array.
socket.emit('messages::create', {
"text": "I really have to iron"
}, (error, message) => {
console.log('Todo created', message);
});
Will call messages.create({ "text": "I really have to iron" }, {})
on the server.
socket.emit('messages::create', [
{ "text": "I really have to iron" },
{ "text": "Do laundry" }
]);
Will call messages.create
with the array.
Completely replace a single or multiple resources.
socket.emit('messages::update', 2, {
"text": "I really have to do laundry"
}, (error, message) => {
console.log('Todo updated', message);
});
Will call messages.update(2, { "text": "I really have to do laundry" }, {})
on the server. The id
can also be null
to update multiple resources:
socket.emit('messages::update', null, {
complete: true
}, { complete: false });
Will call messages.update(null, { "complete": true }, { query: { complete: 'false' } })
on the server.
ProTip:
update
is normally expected to replace an entire resource which is why the database adapters only supportpatch
for multiple records.
Merge the existing data of a single or multiple resources with the new data
.
socket.emit('messages::patch', 2, {
read: true
}, (error, message) => {
console.log('Patched message', message);
});
Will call messages.patch(2, { "read": true }, {})
on the server. The id
can also be null
to update multiple resources:
socket.emit('messages::patch', null, {
complete: true
}, {
complete: false
}, (error, message) => {
console.log('Patched message', message);
});
Will call messages.patch(null, { complete: true }, { query: { complete: false } })
on the server to change the status for all read messages.
This is supported out of the box by the Feathers database adapters
Remove a single or multiple resources:
socket.emit('messages::remove', 2, { cascade: true }, (error, message) => {
console.log('Removed a message', message);
});
Will call messages.remove(2, { query: { cascade: true } })
on the server. The id
can also be null
to remove multiple resources:
socket.emit('messages::remove', null, { read: true });
Will call messages.remove(null, { query: { read: 'true' } })
on the server to delete all read messages.
Listening to service events allows real-time behaviour in an application. Service events are sent to the socket in the form of servicepath eventname
.
The created
event will be published with the callback data when a service create
returns successfully.
<script>
var socket = io('http://localhost:3030/');
socket.on('messages created', function(message) {
console.log('Got a new Todo!', message);
});
</script>
The updated
and patched
events will be published with the callback data when a service update
or patch
method calls back successfully.
<script>
var socket = io('http://localhost:3030/');
socket.on('my/messages updated', function(message) {
console.log('Got an updated Todo!', message);
});
socket.emit('my/messages::update', 1, {
text: 'Updated text'
}, {}, function(error, callback) {
// Do something here
});
</script>
The removed
event will be published with the callback data when a service remove
calls back successfully.
<script>
var socket = io('http://localhost:3030/');
socket.on('messages removed', function(message) {
// Remove element showing the Todo from the page
$('#message-' + message.id).remove();
});
</script>