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Automatic resolve multisampled resources in frame graph #38

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onox opened this issue Jun 17, 2019 · 0 comments
Open

Automatic resolve multisampled resources in frame graph #38

onox opened this issue Jun 17, 2019 · 0 comments
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@onox
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onox commented Jun 17, 2019

Automatic resolve multisampled resources if the resource was written as a FB attachment by blitting the framebuffer. If the resource was written as an image, then so automatic resolving should occur.

For example:

P1 -> R1 -> P2

R1 can be resolved by adding an extra pass that does nothing but a blit operation from the FB of P1 to P3:

P1 -> R1 [-> P3 -> R2] -> P2

The extra render pass should be able to blit mulitple resources (1 color and/or 1 depth and/or 1 stencil). The extra resource (R2) must have the same format.

@onox onox added this to the 1.0 milestone Jun 17, 2019
@onox onox modified the milestones: 0.1, 0.4 Jul 13, 2019
@onox onox modified the milestones: 0.4, 1.1 Feb 14, 2023
@onox onox added this to Frame graph Jul 23, 2024
@onox onox moved this to To do in Frame graph Jul 23, 2024
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