Working on a Live2D interactive character extension #973
Replies: 5 comments 10 replies
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Wow, that's really cool! What if the chat box itself was moved to the side instead of the middle of the screen, and the character occupied the left 30% and the chat the right 70% of the screen? |
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Just a side thought: what about using the LLM itself to do emotion classification? Is a separate model necessary? |
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Man, you did what I always wanted to do but couldn't! |
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So I got the idea to introduce some sort of intractability in chat mode and after a couple of tests, using emotion classification model with a Live2D character would give perfect results, also lip sync can be incorporated in the future.
The part where I need assistance is, I don't know where to add the character and it seems to look ugly where ever I add it
Vs.
What do you think?
Any other suggestion for character placement or the extension would be more than welcome
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