A Record Engine plugin for the Open Ephys GUI based on the Neurodata Without Borders 2.X specification.
This plugin can be added via the Open Ephys GUI's built-in Plugin Installer. First, make sure there are no Record Nodes in your signal chain. Then, press ctrl-P or ⌘P to open the Plugin Installer, browse to the "NWB Format" plugin, and click the "Install" button. The next time you add a Record Node to the signal chain, NWB2
will be available in the data format drop-down menu.
The specifications of NWB files written by the Open Ephys GUI are available here.
First, follow the instructions on this page to build the Open Ephys GUI.
This plugin depends on the OpenEphysHDF5Lib common library. Make sure you build and install that first before you proceed with building NWBFormat plugin.
Important: This plugin is intended for use with the pre-release core application, version 0.6.0. The GUI should be compiled from the development-juce6
branch, rather than the master
branch.
Then, clone this repository into a directory at the same level as the plugin-GUI
, e.g.:
Code
├── plugin-GUI
│ ├── Build
│ ├── Source
│ └── ...
├── OEPlugins
│ └── nwb-format
│ ├── Build
│ ├── Source
│ └── ...
Requirements: Visual Studio and CMake
From the Build
directory, enter:
cmake -G "Visual Studio 17 2022" -A x64 ..
Next, launch Visual Studio and open the OE_PLUGIN_nwb-format.sln
file that was just created. Select the appropriate configuration (Debug/Release) and build the solution.
Selecting the INSTALL
project and manually building it will copy the .dll
and any other required files into the GUI's plugins
directory. The next time you launch the GUI from Visual Studio, NWB2
should appear as an data format option in the Record Node.
Requirements: CMake
From the Build
directory, enter:
cmake -G "Unix Makefiles" ..
cd Debug
make -j
make install
This will build the plugin and copy the .so
file into the GUI's plugins
directory. The next time you launch the compiled version of the GUI, NWB2
should appear as an data format option in the Record Node.
From the Build
directory, enter:
cmake -G "Xcode" ..
Next, launch Xcode and open the nwb-format.xcodeproj
file that now lives in the “Build” directory.
Running the ALL_BUILD
scheme will compile the plugin; running the INSTALL
scheme will install the .bundle
file to /Users/<username>/Library/Application Support/open-ephys/plugins-api
. NWB2
should now appear as an data format option in the Record Node.
This plugin, along with the OpenEphysHDF5Lib, were developed collaboratively by Aaron Cuevas Lopez, Pavel Kulik, and Josh Siegle. It is based on the NWB Format Specification.