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ofGLES2Renderer needs enablePointSprites #119

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jvcleave opened this issue Jan 20, 2013 · 4 comments
Open

ofGLES2Renderer needs enablePointSprites #119

jvcleave opened this issue Jan 20, 2013 · 4 comments

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@jvcleave
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I was working on porting the billboard examples and realized we have yet to implement point sprites in the ofGLES2Renderer

@jvcleave
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Apparently maybe they are always enabled with GLES 2?

This is working for me - would be cool if others could test/look over it
https://github.com/jvcleave/billboardExampleGLES2

warning: the app did get to a point a few times where I couldn't exit cleanly. I could re-ssh into the device and reboot.

I tried changing the memory split from 64 to 128 and still got a lockup

@kalwalt
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kalwalt commented Jan 20, 2013

Hi, @jvcleave i will try to test it with Pandaboard.

@kalwalt
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kalwalt commented Jan 20, 2013

it works fine for me on my Pandaboard, though i didn't understood the problem that you got in exit.
The app run with 9-10 fps and i'm wondering if i can receive a better performance.
Anyway @jvcleave well done!

@fishkingsin
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work fine on my RPi
26-28 fps
@jvcleave the eixt issue was happed on my RPi for many times and i think it might be because of the overclocking
especially when i run the OFApp for long time or high demand ofApp

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