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Monster problems #14

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stolendata opened this issue Aug 12, 2012 · 2 comments
Open

Monster problems #14

stolendata opened this issue Aug 12, 2012 · 2 comments

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@stolendata
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All monsters drop a label upon being killed, some monsters of one and the same type are indestructible while some can be killed, and all monsters generate weird server messages:

00:34 Loot of a rabbit: a label
00:35 Loot of a cave rat: a label

00:39 You killed again!
00:39 You killed Rat.
00:39 You killed again!
00:39 You killed Rat.

Some monsters, after dying and respawning, starts dropping two labels:

00:40 Loot of a wolf: a label, a label

The test map was created with RME 2.2, set for Map version OTServ 0.6.1 and Client version 8.70. For some reason it's not possible to change a map in RME to use Map version OTServ 0.7.0 / Revscriptsys, so I couldn't try that solution.

@adakraz
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adakraz commented Aug 15, 2012

These weird server messages are generated in data/scripts/examples/killtest.lua which seems to be a test for game hooks. Don't know whether these should be enabled by default.

@fervi
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fervi commented Oct 1, 2013

If you moved killtest.lua somewhere else, the monsters don't want to give a loot (Nothing).

Better label than Nothing :D

@fervi fervi mentioned this issue Oct 3, 2013
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3 participants