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Describe the bug
I have added a call to k4a_device_enable_soft_filter in the hopes that it would filter depth less aggressively than the previous version of the SDK. That does not seem to be the case. I fail to see a significant difference between the depth image with Soft Filter True and Soft Filter False.
Here is a surface normal image with it set false:
Here it is set true:
To Reproduce
Add the end of the code that opens the cameras, call ::k4a_device_enable_soft_filter(device, false); or ::k4a_device_enable_soft_filter(device, true);
Expected behavior
Some notable difference in the depth images. Hopefully less aggressive filtering than the default.
Desktop (please complete the following information):
OS with Version: Windows 11
SDK Version: 1.9.3
The text was updated successfully, but these errors were encountered:
Describe the bug
I have added a call to k4a_device_enable_soft_filter in the hopes that it would filter depth less aggressively than the previous version of the SDK. That does not seem to be the case. I fail to see a significant difference between the depth image with Soft Filter True and Soft Filter False.
Here is a surface normal image with it set false:
Here it is set true:
To Reproduce
Add the end of the code that opens the cameras, call
::k4a_device_enable_soft_filter(device, false);
or::k4a_device_enable_soft_filter(device, true);
Expected behavior
Some notable difference in the depth images. Hopefully less aggressive filtering than the default.
Desktop (please complete the following information):
The text was updated successfully, but these errors were encountered: