Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

List of hardcoded locales stuff #5

Open
2 of 29 tasks
flx-sta opened this issue Oct 2, 2024 · 0 comments
Open
2 of 29 tasks

List of hardcoded locales stuff #5

flx-sta opened this issue Oct 2, 2024 · 0 comments

Comments

@flx-sta
Copy link
Contributor

flx-sta commented Oct 2, 2024

The main-repo still has some locales stuff hardcoded.

This should be resolve


TODOs

For text :

Translation entries

  • Event timer on the title screen when an event is active. Being able to translate "Event Ends in :" and "d / h / m / s"
  • All regular trainer names
  • Error messages in game-data.ts (game-data.ts, lines 436, 439)
  • "Able" text used for item transfer
  • Games modes (unlockables.ts, lines 14 and 18)
  • Missing entires in move-touch-controls-handler.ts

Existing translations to edit :

  • Split the Rival trainer class: a female one for Ivy, a male one for Finn
  • Give to all items their own descriptions and not a common one, in order to have precise grammatical flexibily some languages need:
    For example (even if in the end ALL items should have thier own dedicated descriptions):
    • X Items + Dire Hit (TempStatStageBoosterModifierType)
    • Vitamins (BaseStatBoosterModifierType)
    • Mega Stones (with a variable specifying the Pokémon tied to the Stone) and any other item the make a Pokémon changing form (FormChangeItemModifierType)
  • Sentences adapting dynamically to quantity (for modifiers like Rare Candy, or the number of Balls received... etc... for example):
    • 'PokemonLevelIncrementModifierType' sensitive to quantity
    • 'AllPokemonLevelIncrementModifierType' sensitive to quantity

Number auto-formatting needed :

  • All numbers dynamically displayed in:
    • Achievements descriptions
    • Stats
    • Game Settings
    • Pokémon Summaries
    • Items (modifiers) descriptions
    • Splash Messages

Being able to translate multiplicators

  • In multiple occasions like when "Move Info" is On, or about quantity of items and probably in some other places, it is display this way: 5x. We need to be able to move/replace the x if needed, or even getting rid of it entirely.
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant