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[Bug] Pay Day should not award the Player Money if the Battle Ended by Flee or Capture. #5116

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Snailman11 opened this issue Jan 12, 2025 · 0 comments
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Move Affects a move P2 Bug Minor. Non crashing Incorrect move/ability/interaction

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@Snailman11
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Describe the bug

Pay Day awards money when the Player flees or captures the enemy Pokemon.

Reproduction

Use Pay Day, or have the Opponent use Pay Day. Then Flee or Capture the Opponent

Expected behavior

Make it Rain

If the player wins the battle, they will pick up all the scattered coins and receive the total money amount.
-Bulba

Pay Day

If the player wins the battle or ends a wild encounter with a move that forces the opponent to flee (such as Roar or Dragon Tail), they will pick up all the scattered coins and receive the money amount.
-Bulba

No money is obtained if:

Either side flees or Teleports, unless the player forces the wild Pokémon to flee.
The player loses or blacks out.
The wild Pokémon ends the battle with a move that forces the player to flee.
The wild Pokémon is caught.

No money is awarded when fleeing

PayDay_Fleeing.mp4

No money is awarded from Capture

Pay_Day_Capture.mp4

Screenshots / Videos

Pay Day and Capture

Pay.Day.Capture.mp4

Pay Day and Fleeing

Pay.Day.Flee.mp4

Session export file

No response

User data export file

No response

Additional context

No response

@Snailman11 Snailman11 added Move Affects a move P2 Bug Minor. Non crashing Incorrect move/ability/interaction labels Jan 12, 2025
@Snailman11 Snailman11 moved this from To triage to Ready in PokéRogue Bug Management Jan 12, 2025
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Labels
Move Affects a move P2 Bug Minor. Non crashing Incorrect move/ability/interaction
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