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LayerGame.h
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// Contris Copyright (C) 2009 Aaron Greene
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#pragma once
#include "Puzzle.h"
class LayerGame
{
public:
LayerGame();
~LayerGame();
void HandleEvent(SDL_Event &event);
void Draw(SDL_Surface *screen);
void DrawGameOver(SDL_Surface *screen);
private:
SDL_Surface *m_puzzleSurface;
unsigned int m_timeTick;
};