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DataSource.h
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#pragma once
#include "types.h"
#include <vector>
#include <string>
#include <fstream>
#ifdef _MSC_VER
#include <winsock2.h>
#include <ws2tcpip.h>
#pragma comment(lib, "Ws2_32.lib")
#else
#include <netdb.h>
#include <sys/socket.h>
#include <stdlib.h>
#include <unistd.h>
using SOCKET = int;
using ADDRINFO = addrinfo;
using SOCKADDR = sockaddr;
using SOCKADDR_IN = sockaddr_in;
constexpr auto SOCKET_ERROR = -1;
#define closesocket(x) close(x)
#endif
namespace Serialize {
class IDataSource
{
public:
virtual ~IDataSource() = default;
virtual int32 save(void* pData, uint32 size) = 0;
virtual int32 load(void* pData, uint32 size) = 0;
};
class FileSource : public IDataSource
{
using Mode = std::ios_base::openmode;
std::fstream _file;
virtual int32 save(void* pData, uint32 size) { _file.write((char*)pData, size); return size; };
virtual int32 load(void* pData, uint32 size) { _file.read( (char*)pData, size); return size; };
public:
static const Mode Load = std::ios_base::binary | std::ios_base::in;
static const Mode Save = std::ios_base::binary | std::ios_base::out | std::ios_base::trunc;
FileSource(const char* pFilename, const Mode mode = Save) : _file(pFilename, mode) {}
};
class SocketSource : public IDataSource
{
SOCKET _sock;
virtual int32 save(void* pData, uint32 size) { return (int32)::send(_sock, (char*)pData, size, 0); };
virtual int32 load(void* pData, uint32 size) { return (int32)::recv(_sock, (char*)pData, size, 0); };
void Init()
{
#ifdef _MSC_VER
static WSADATA _wsaData = { 0 };
static int wsa = WSAStartup(MAKEWORD(1, 0), &_wsaData);
#endif
}
public:
SocketSource(const char* pName, const short port = 27015) : _sock(0) //client
{
Init();
ADDRINFO* pAddr = nullptr;
::getaddrinfo(pName, std::to_string(port).c_str(), nullptr, &pAddr);
for(ADDRINFO *ptr = pAddr; ptr; ptr = ptr->ai_next)
{
_sock = ::socket(ptr->ai_family, ptr->ai_socktype, ptr->ai_protocol);
if(::connect(_sock, ptr->ai_addr, (int)ptr->ai_addrlen) != SOCKET_ERROR)
break;
::closesocket(_sock);
}
::freeaddrinfo(pAddr);
}
SocketSource(short port = 27015) : _sock(0) //server
{
Init();
int opt = 1;
SOCKADDR_IN sa = {AF_INET, htons(port), {INADDR_ANY},};
SOCKET sock = ::socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
::setsockopt(sock, SOL_SOCKET, SO_REUSEADDR, (const char*)&opt, sizeof(opt));
::bind(sock, (SOCKADDR *)&sa, sizeof(sa));
::listen(sock, SOMAXCONN);
_sock = ::accept(sock, nullptr, nullptr);
::closesocket(sock);
}
~SocketSource()
{
if(_sock)
closesocket(_sock);
}
};
class FilterSource : public IDataSource
{
IDataSource& _source;
BYTE _mask = 0;
virtual int32 save(void* pVoid, uint32 size)
{
std::vector<BYTE> data(size);
Mask(data.data(), (BYTE*)pVoid, size);
return _source.save(data.data(), size);
}
virtual int32 load(void* pData, uint32 size)
{
int32 ret = _source.load(pData, size);
Mask((BYTE*)pData, (BYTE*)pData, size);
return ret;
}
void Mask(BYTE* pDest, BYTE* pSrc, uint32 size)
{
while(size--)
*pDest++ = *pSrc++ ^ _mask;
}
public:
FilterSource(IDataSource& source, BYTE mask = 0) : _source(source), _mask(mask) {}
void SetMask(BYTE mask) { _mask = mask; }
};
class MemorySource : public IDataSource
{
using Data = std::vector<BYTE>;
Data _blob;
uint32 _offset = 0;
virtual int32 save(void* pData, uint32 size)
{
_blob.insert(_blob.end(), ((BYTE*)pData), ((BYTE*)pData) + size);
_offset += size;
return size;
};
virtual int32 load(void* pData, uint32 size)
{
if(_blob.size() < _offset + size) return -1;
std::memcpy(pData, _blob.data() + _offset, size);
_offset += size;
return size;
};
public:
MemorySource(const size_t size=0) { if(size) _blob.reserve(size); }
MemorySource(const Data& blob) { SetData(blob); }
void Reset() { _blob.clear(); _offset = 0; }
Data GetData() const
{
Data blob;
blob.assign(_blob.begin(), _blob.end());
return blob;
}
void SetData(const Data& blob)
{
_blob.assign(blob.begin(), blob.end());
_offset = 0;
}
};
}//namespace Serialize