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settings.ts
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/*
This file is part of TransferStuff.
TransferStuff is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
TransferStuff is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with TransferStuff. If not, see <https://www.gnu.org/licenses/>.
*/
export function registerSettings() {
const moduleName = 'transfer-stuff';
const MODNAME = 'TRANSFERSTUFF';
game.settings.register(moduleName, 'enableItemTransfer', {
name: game.i18n.localize(MODNAME + ".enableItemTransfer"),
hint: game.i18n.localize(MODNAME + ".enableItemTransferHint"),
scope: 'world',
config: true,
type: Boolean,
default: true,
});
game.settings.register(moduleName, 'enableCurrencyTransfer', {
name: game.i18n.localize(MODNAME + ".enableCurrencyTransfer"),
hint: game.i18n.localize(MODNAME + ".enableCurrencyTransferHint"),
scope: 'world',
config: true,
type: Boolean,
default: true,
});
game.settings.register(moduleName, 'actorTransferSame', {
name: game.i18n.localize(MODNAME + ".actorTransferSame"),
hint: game.i18n.localize(MODNAME + ".actorTransferSameHint"),
scope: 'world',
config: true,
type: Boolean,
default: true,
});
game.settings.register(moduleName, 'actorTransferPairs', {
name: game.i18n.localize(MODNAME + ".actorTransferPairs"),
hint: game.i18n.localize(MODNAME + ".actorTransferPairsHint"),
scope: 'world',
config: true,
type: String,
default: "",
onChange: (value: string) => {
try {
JSON.parse("{" + value + "}");
}
catch(err: any) {
ui.notifications.error(err.message);
throw err;
}
}
});
};