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[MACOS] Build is ok but shader problems in sample-gui #3

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dcoeurjo opened this issue May 17, 2014 · 3 comments
Open

[MACOS] Build is ok but shader problems in sample-gui #3

dcoeurjo opened this issue May 17, 2014 · 3 comments
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@dcoeurjo
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The Qt windows is ok but the OpenGL widget fails at some points and nothing is displayed.

@dcoeurjo dcoeurjo added the bug label May 17, 2014
@dcoeurjo
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Here you have the shader issues:

QGLShader::compile(Vertex): ERROR: 0:1: '' :  version '330' is not supported
QGLShader::compile(Fragment): ERROR: 0:1: '' :  version '330' is not supported
....

@fwachtel
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The rendering of the elements in the draw area are done with GLSL. And we use a quite new version of it ('330').
Maybe we need to rewrite the shaders in a previous language version for better compatibility.

@fwachtel
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Same error on my laptop that have an integrated Intel hd 3000 gpu. (ubuntu 14.04)
Support until 1.30 or 3.00 ES.

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