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QGLShader::compile(Vertex): ERROR: 0:1: '' : version '330' is not supported
QGLShader::compile(Fragment): ERROR: 0:1: '' : version '330' is not supported
....
The rendering of the elements in the draw area are done with GLSL. And we use a quite new version of it ('330').
Maybe we need to rewrite the shaders in a previous language version for better compatibility.
The Qt windows is ok but the OpenGL widget fails at some points and nothing is displayed.
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