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Diffuse and Phong Shaders

As you may probably know, I got crazy and wrote a whole Gouraud Shader for CPU. Since then I wanted my shaders to be complete and so, using the power of GLSL and Processing these are the last two shaders one might need:

Pouya Kary's Phong and Diffuse Shaders in GLSL

How to run them?

You should have Processing installed and then, all you need is to open the pde files and run them.

References