diff --git a/scripts/addons/cam/collision.py b/scripts/addons/cam/collision.py index 5b72c1147..ddcd7741e 100644 --- a/scripts/addons/cam/collision.py +++ b/scripts/addons/cam/collision.py @@ -266,9 +266,7 @@ def prepareBulletCollision(o): if active_collection in collisionob.users_collection: active_collection.objects.unlink(collisionob) - # call this twice or else blender doesn't update physics. No idea why, but just leave - # this double call to avoid bad things - getCutterBullet(o) + getCutterBullet(o) # machine objects scaling up to simulation scale