diff --git a/osu.Framework.Android/osu.Framework.Android.csproj b/osu.Framework.Android/osu.Framework.Android.csproj
index 54e6baf66a..77975c826d 100644
--- a/osu.Framework.Android/osu.Framework.Android.csproj
+++ b/osu.Framework.Android/osu.Framework.Android.csproj
@@ -18,7 +18,7 @@
-
+
diff --git a/osu.Framework/Platform/SDL3/SDL3GraphicsSurface.cs b/osu.Framework/Platform/SDL3/SDL3GraphicsSurface.cs
index 590c79b504..2091e70451 100644
--- a/osu.Framework/Platform/SDL3/SDL3GraphicsSurface.cs
+++ b/osu.Framework/Platform/SDL3/SDL3GraphicsSurface.cs
@@ -33,12 +33,12 @@ public SDL3GraphicsSurface(SDL3Window window, GraphicsSurfaceType surfaceType)
switch (surfaceType)
{
case GraphicsSurfaceType.OpenGL:
- SDL_GL_SetAttribute(SDL_GLattr.SDL_GL_RED_SIZE, 8);
- SDL_GL_SetAttribute(SDL_GLattr.SDL_GL_GREEN_SIZE, 8);
- SDL_GL_SetAttribute(SDL_GLattr.SDL_GL_BLUE_SIZE, 8);
- SDL_GL_SetAttribute(SDL_GLattr.SDL_GL_ACCUM_ALPHA_SIZE, 0);
- SDL_GL_SetAttribute(SDL_GLattr.SDL_GL_DEPTH_SIZE, 16);
- SDL_GL_SetAttribute(SDL_GLattr.SDL_GL_STENCIL_SIZE, 8);
+ SDL_GL_SetAttribute(SDL_GLAttr.SDL_GL_RED_SIZE, 8);
+ SDL_GL_SetAttribute(SDL_GLAttr.SDL_GL_GREEN_SIZE, 8);
+ SDL_GL_SetAttribute(SDL_GLAttr.SDL_GL_BLUE_SIZE, 8);
+ SDL_GL_SetAttribute(SDL_GLAttr.SDL_GL_ACCUM_ALPHA_SIZE, 0);
+ SDL_GL_SetAttribute(SDL_GLAttr.SDL_GL_DEPTH_SIZE, 16);
+ SDL_GL_SetAttribute(SDL_GLAttr.SDL_GL_STENCIL_SIZE, 8);
break;
case GraphicsSurfaceType.Vulkan:
@@ -70,19 +70,19 @@ private void initialiseOpenGL()
{
if (RuntimeInfo.IsMobile)
{
- SDL_GL_SetAttribute(SDL_GLattr.SDL_GL_CONTEXT_PROFILE_MASK, (int)SDL_GLprofile.SDL_GL_CONTEXT_PROFILE_ES);
+ SDL_GL_SetAttribute(SDL_GLAttr.SDL_GL_CONTEXT_PROFILE_MASK, (int)SDL_GLProfile.SDL_GL_CONTEXT_PROFILE_ES);
// Minimum OpenGL version for ES profile:
- SDL_GL_SetAttribute(SDL_GLattr.SDL_GL_CONTEXT_MAJOR_VERSION, 3);
- SDL_GL_SetAttribute(SDL_GLattr.SDL_GL_CONTEXT_MINOR_VERSION, 0);
+ SDL_GL_SetAttribute(SDL_GLAttr.SDL_GL_CONTEXT_MAJOR_VERSION, 3);
+ SDL_GL_SetAttribute(SDL_GLAttr.SDL_GL_CONTEXT_MINOR_VERSION, 0);
}
else
{
- SDL_GL_SetAttribute(SDL_GLattr.SDL_GL_CONTEXT_PROFILE_MASK, (int)SDL_GLprofile.SDL_GL_CONTEXT_PROFILE_CORE);
+ SDL_GL_SetAttribute(SDL_GLAttr.SDL_GL_CONTEXT_PROFILE_MASK, (int)SDL_GLProfile.SDL_GL_CONTEXT_PROFILE_CORE);
// Minimum OpenGL version for core profile:
- SDL_GL_SetAttribute(SDL_GLattr.SDL_GL_CONTEXT_MAJOR_VERSION, 3);
- SDL_GL_SetAttribute(SDL_GLattr.SDL_GL_CONTEXT_MINOR_VERSION, 2);
+ SDL_GL_SetAttribute(SDL_GLAttr.SDL_GL_CONTEXT_MAJOR_VERSION, 3);
+ SDL_GL_SetAttribute(SDL_GLAttr.SDL_GL_CONTEXT_MINOR_VERSION, 2);
}
context = SDL_GL_CreateContext(window.SDLWindowHandle);
diff --git a/osu.Framework/osu.Framework.csproj b/osu.Framework/osu.Framework.csproj
index c4814789f0..32889ad1fc 100644
--- a/osu.Framework/osu.Framework.csproj
+++ b/osu.Framework/osu.Framework.csproj
@@ -38,7 +38,7 @@
-
+