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Releases: ppy/osu-framework

2018.601.0

01 Jun 14:14
804a4b8
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  • Fix LastMousePosition not always being present when expected #1581 (peppy)
  • Fix broken TransformSequence.Loop #1580 (Tom94)
  • Fix wheel values not being aggregated in raw mouse handler #1579 (peppy)
  • Add support for long paths on windows #1574 (peppy)
  • Fix WindowsClipboard.SetText being broken #1573 (ekrctb)

2018.531.0

31 May 12:44
aebfa5b
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  • Add support for long paths on windows #1574 (peppy)
  • Fix infinite queuing of expensive operations in GLWrapper #1570 (smoogipoo)
  • Always yield the new state when creating distinct states #1568 (peppy)
  • Improvement to project files using Directory.Build.props #1566 (huoyaoyuan)

2018.526.0

27 May 06:58
84fdfc7
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  • Always yield the new state when creating distinct states #1568 (peppy)
  • Fix mouse input state inconsistencies and add unit tests #1565 (peppy)
  • Explicitly dispose previous TestCase when switching to a new one #1564 (smoogipoo)
  • Make IBindable and IBindable<T> share some common interfaces #1563 (smoogipoo)
  • Add a way to override the ScrollContainer's scroll bar #1561 (smoogipoo)

2018.522.0

22 May 10:44
eb076a3
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  • Add ability to ButtonDown and ButtonUp in ManualInputManager #1560 (peppy)
  • Added padding to the checkbox for running all steps. #1558 (DudeMartin)

2018.519.0

19 May 17:34
80e78fd
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2018.514.0

14 May 13:25
fac6886
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2018.512.0

12 May 04:12
f807997
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2018.502.0

02 May 09:32
cb40498
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  • Use pattern matching #1537 (UselessToucan)
  • Replace PrimitiveType.Quads with PrimitiveType.TriangleStrip in CircularProgressDrawNode #1532 (jorolf)

2018.423.0

23 Apr 14:20
61e6760
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  • Fix new detections in rider 2018.1 #1536 (peppy)
  • Fix dynamic compilation not working for some users #1535 (peppy)
  • Ensure host is in a running state before running tests further #1534 (peppy)
  • Fix runaway threads when running tests #1533 (peppy)
  • Fix test steps being added in LoadComplete never running in nUnit #1530 (peppy)
  • Update to .NET 4.7.1 #1529 (peppy)
  • Log exceptions when asset loading fails #1526 (smoogipoo)
  • Fix ProxyDrawables not respecting whether the originals would be drawn #1507 (smoogipoo)
  • Make Screen.Push asynchronous when necessary #1490 (peppy)

2018.419.0

19 Apr 15:08
46ea6cd
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  • Log exceptions when asset loading fails #1526 (smoogipoo)
  • Fix testcase SetUp methods not being properly run #1525 (smoogipoo)
  • Make sure each TestCase runs all tests under one GameHost #1524 (peppy)
  • Fix potential nullref if GlyphStore is used too quickly #1522 (peppy)
  • Simplify SetProportional in BindableNumber #1458 (jorolf)